START THOSE ENGINES, JAPAN AWAITS 🌸🏎️
To celebrate the upcoming release of Forza Horizon 6, we're giving away 6 Premium Edition digital codes of the game. For your chance to win, follow @XboxUK AND:
💚 Comment for an Xbox Code
🔁 Repost for a Steam Code
Winners will be chosen on Friday the 15th of May
Ghost of Tsushima Inspired Grass in Unreal Engine 5. Work In Progress. While playing Ghost of Tsushima, I can’t help but admire how stunning the foliage looks in the game. I really wanted to create my own version.
#GameDev#UnrealEngine5#GhostOfTsushima#TechArt#ue5
@TrevelyanArt@sidefx@mattpuchala great tool matt 😎, for the bevel normals are they being added on top of the tiling texture's normal in the same uv channel or they have their own uv channel for the baked bevel ?
Exciting Challenge update! Focused on refining the entrance in my piece. Lots more to come, and I can't wait to finish it! 🚀 #ArtStation#neotokyo@ArtStationHQ
https://t.co/cEqvLOtg0J
Houdini Procedural Platform Tool
This is a breakdown video of Platform Tool that I created inside Houdini fully procedural for self learning purpose .
full breakdown
https://t.co/5QFOuO6SjI
#houdini#gameart#techart#gamedev#unrealengine5
@yesitsvrbl@GameSpot Well that was identified as a unintentional movement that was not suppose to happen and in the latest infinity ward blogpost they said it will be patched for the next week beta. Lets see 😎
@ww3thegame For some reason the network statistic cant be seen in game even after its enabled , very hard to troubleshoot my internet connection when there is no ping or packet loss numbers and the only thing we have is 3 bars in scoreboard to see connection quality's .