Limber v2 is officially live.
I spent the last few months completely rebuilding it around one idea:
Make it easier to take a few minutes every day to move, stretch and feel better.
New design. New routines. Goals. Streaks. Progress. And of course, Limby.
AI made it ridiculously easy to build software.
Unfortunately it did not make it any easier to know what you should build.
Taste might be the moat now.
@seanallen_dev it's no wonder i was having asset upload issues yesterday on my app submission. these were nowhere to be found during it though, version 2.0.1 here we come!
Built the app.
Forgot people need to know it exists.
Limber is live. My marketing strategy is currently posting on X and hoping for the best.
If you were starting from zero users today, what’s the first marketing channel you’d try?
Limber v2 is officially live.
I spent the last few months completely rebuilding it around one idea:
Make it easier to take a few minutes every day to move, stretch and feel better.
New design. New routines. Goals. Streaks. Progress. And of course, Limby.
@humblelee71 limber is a stretching app built around making mobility something you actually stick with
quick guided routines, goals, streaks and progress tracking with some gamification mixed in
basically trying to make stretching something you actually want to come back to
My heart says build another app while I wait for Apple to review v2 of Limber.
My brain says maybe market the one I spent months building with blood, sweat, tears, late nights, and early mornings.
Heart makes a compelling argument tho.
@mindinpanic would love some eyes on my iOS app rework of Limber. v2 is currently in review with Apple.
built the app i wish existed to make time for mobility and feel good in my body.
feedback is what i need most right now 🙏
https://t.co/Nk78gIvKDd