Hey, I have been playing with compute shaders and marching cubes, it has been really fun. I am working on some of the Technically Speaking challenges I have missed, and these are some of the results.
#VFXFriday#URP#Unity#ComputeShader#madewithunity#gamedev
And you'd only need to show up to write exams (which should also be forfeited as a method of proving you are knowledgeable about something, but that's a whole other thread)
A quick intro to the 12 Principles of Animation, or a handy refresher for those of you who are already familiar! (GIF credit goes to @centolodigiani and https://t.co/BSXIBcMs9T)
1. First up we have Squash & Stretch, which gives the illusion of weight and volume to a character.
Great news! #NARAKABLADEPOINT reached #1 on the Steam Global Top Sellers!
To celebrate, we've decided to extend the Yoto Hime special offer.
🎁We'll also be sending out 10 Asura Editions so FOLLOW us and RT! 🎁
Thank you for all your support!
@lowpolycurls Unfortunately the most we can do right now is either, like you do, hide the chat or find a co-streamer you like and live through the hype with their chat.