@RezaAli@patriciogv@theowatson The # defines help it run more efficiently than setting a bunch of uniforms from my understanding. #lygia uses defines extensively and can run PBR on the PI! Some GPUs are grumpy if there is a uniform texture that is never set so the defines can help avoid that.
@RezaAli@theowatson@patriciogv Sometimes I can't tell :) KhronosGroup has a bunch of sample gltf models for testing here. https://t.co/pCttxzSRmM. I haven't tried it yet, but there is also an extension to view the models for vscode and you can compare output https://t.co/8uCpGGohTo
@RezaAli@theowatson@patriciogv Right now working on what seems to be the most common: albedo, emissive, roughness, metallic, ao and normal map. Wondering the same about the others :)
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If you use OF or similar on embedded devices ( raspberry pi etc ) please vote on this poll and/or share thoughts on if we should focus solely on arm64 going forward.
https://t.co/ck2VgsJJ2I