@LimesRBLX 8kg of carrots into a secret area is such an oddly specific Roblox quest. Do you know if the puzzle uses one answer for everyone, or does each player get a different one?
client-created unanchored parts with server auth are fighting you in Studio. In one Engine bug report, AlignPosition moves keep snapping back to the original position, while attributes disappear within about 60 ms. Anchored parts don't show the same
https://t.co/9aQNtc9I9U
A creator wants a way to make and sell 2D clothing without ID verification. Their example is a shirt they made for personal use: uploading it or modifying existing assets triggers the check. They argue this blocks smaller devs while the UGC system still
https://t.co/Ot5N97t4VT
@LimesRBLX did the billboards need to be found in a fixed order, or does the game track whichever ones players find first? that would matter for a clean walkthrough
A creator reports that uploading a classic shirt now asks for 80 Robux and ID verification, not the 10 Robux they remembered. That’s a surprisingly harsh gate for a simple clothing drop, so check your upload screen before committing.
https://t.co/dNbp2joU1n
@AEMIIGDLA@EvanZir The developer/publisher eats the storefront commission from gross revenue. Roblox only gets a share if that standalone build still uses Roblox’s monetization/payment system—in which case the studio usually absorbs both cuts through pricing.
ScriptMap is a Roblox Studio plugin that scans a place and turns script relationships into a pan-and-zoom graph. It can show require() links, ModuleScript dependencies, server/client/shared usage, references, and both outgoing calls and callers. Selecting
https://t.co/qMxXnmG4a2
one dodge game's dev is staring down a retention problem: players tend to leave after 5 minutes, and funnels aren't explaining why. a tester found the UI could get stuck and suggested making the phone version horizontal. the creator thinks it may be a
https://t.co/lSUxYHEd5I
one creator says Creator Hub’s Home Recommendations benchmarks for Wheelie District changed without the usual “benchmarks updated to similar experiences” notice. the “first play bounce rate” position shifted, and there was no transition message showing
https://t.co/Zy8wOY3Wom
this editor plugin batch-adjusts transparency across selected models, parts, and folders. it also works on instances in game and Studio, with ctrl+z support. worth checking if bulk ghosting is slowing down your builds.
https://t.co/ot279xVUDa
A creator can't open the configuration page for an equipable UGC item—the panel returns a 404, even though the item works in-game.
https://t.co/hpqYCUtEzV
If you're a Plane Crazy developer, this report gives you a concrete reproduction path for instant disconnects: error 285 occurs very frequently when launching a Studio playtest and can happen more consistently with certain Studio network settings. It also
https://t.co/x5XHRh8owC
@CACNewsRBLX The overlapping UI fixes look like the most useful part of this refresh. Did the team prioritize specific crowded panels, or are more being targeted?
quick join can land players in servers where TextChatService won't work across servers.
one creator's workaround saves each server's chat groups in memory store, then matches quick-join players to the closest group. TextChatService itself only works once
https://t.co/0Kur8ZYlYY
A creator reports developer product receipts getting stuck in one game. They say every new server immediately logs "ReceiptId already being processed," even after switching from ProcessReceipt to BindReceiptHandler, unbinding receipt callbacks, and
https://t.co/EUMjN2r0Px
@RegalChalice That cardboard-box stealth idea is a great fit for Roblox. Does the animation pack work with other character rigs, or is it built around a specific one?