day 7/7
Exalted Vessel - Alpha Release!
finally got this done! if you have any feedback on it, please tell me it so i can work on improving the game!
https://t.co/3P6NXSzWri
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day 6/7
game finally has a name!
also, main menu mock up and a boss fight
i feel like there is so much more potential for this game, but nothing that i can do in a week
consider this release as an alpha build for testing
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day 5/7
improved room visuals, rooms change after receiving blessings and a new enemy
also my second attempt at making music
2 days more until i wanted this done, but there is so much i want to add
might end up doing updates in the future
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day 4/7
i finally got an idea for the overall theme of the game
now, you are a shield-bashing mage fighting through hoards of demons to gain blessings from gods
why? no clue
also my first decent attempt at music
anyways heres me playing the game
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day 3/7
added more upgrades and two more gods
the video contains three clips, first is with no upgrades, second is with only ice upgrades and third is with only dash upgrades, one from each of the four gods
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day 2/7
this game now has its special mechanic
after each wave, a god will grant you a blessing
here is showing off the goddess of ice, and one of her blessings
also sound effects!
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i going to take a break from working on juicy cauldron to do my own sort of game jam
i had an idea for a small game for a while, so for the next week ill be working on that instead and ill post progress on it daily
i feel like its a good idea to try and expand my list of games
a lot of things have been done here
main menu now has its own style, the summer background is done, there is different character skins with unique projectiles and a few level mechanics are done
and as usual, i still suck at my own game
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the juice is to powerful for some people....
anyways, i added a lose screen and rainbow fruit, which one can be seen at the beginning
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