@wizard_hat@Pettan_Enjoyer I think we are all caught in the crossfire. I guess that’s the nature of an online service trying to make money, having to play it with pc parts from companies trying to make money and they all need the highest profit margins. Which lead to terrible gaming experiences now.
@EternalAfroJosh@Okami13_ 1. Yes you do need to know what the f you are talking about if you are to be credible
2. No sane company is purposefully ruining their performance in games by 20% you are literally going full tinfoil hat here
@chjk122@Pettan_Enjoyer@render_sir They don’t intend to drop your frame rate by 20% that’s completely illogical and as we speak they have hotfixed it. A simple check once every 60 frames would cost very little.
@wizard_hat@Pettan_Enjoyer Yeah you are right i actually thought about it for a bit and also came to the conclusion that it’s simply impossible, you have DRM to hopefully sell enough DLC’s before modders bypass the checks.
@RWalkerFW@joni_askola And fourth of all trying to poke at us because 23 are social democracies (which are Capitalist countries with welfare systems) doesn’t strengthen your argument. We don’t care what you think of our political spectrum because guess what, it’s non of your business, we are still NATO
@RWalkerFW@joni_askola “You don’t have the budget” The European Union has the second biggest GDP at 22 Trillion. The largest military in the world if we were federal. Who are we supposed to be at war with that we can’t protect ourselves against?
@alanpapers@ValiantValorie Hey Alan, i have a PC a laptop and a work laptop. Guess which one i do work on!
And btw my 60HE can still use special buttons because i can map multiple buttons to one key which actually makes it easier to reach with my fingers during work.
@ValiantValorie Because it saves space on the desk. People can buy what they want and for whatever reason they want, just like you can buy VTuber character that on surface level is a waste of money since you already have a face don’t you?
@chjk122@Pettan_Enjoyer@render_sir There are two ways to address this in game dev afaik.
1. Is to use DLC validation like Denuvo which will stay secure until modders find a way around the check, by that time you have sold enough copies of the dlc.
2. Brute forcing the check over and over again during runtime
@chjk122@Pettan_Enjoyer@render_sir Modders can inject the assets during runtime outside of validation logic. A DRM check happens once which ensures that the user has ownership over the assets before they are loaded. But modders can bypass the check once it is identified where in the code it happens.
@bertutron@BabulsArt@Pettan_Enjoyer I also thought so. Modders can load in assets during runtime, so instead of using asset validation, DRM, checksum etc that they could use with a per user asset ownership check on loading. They instead went with a bruteforce looping check that they didn’t properly implement.
@NameNamish@DaRedistributor@Pettan_Enjoyer It’s kind of crazy to see just how uninformed the average gamer is about how coding works.
We don’t intentionally create bugs yet this is somehow blown up as a purposeful paywall somehow lol. It’s a badly written check that was never caught during code review.