Happy @assassinscreed launch day! So proud to have contributed to this massive game - it's definitely been the most complex and most ambitious project I've ever worked on. I'm lucky to have worked with some of the best devs in the biz! 😍
#AssassinsCreedShadows#AssassinsCreed
I don't come back here often, but I just came to say that if anyone at @WeArePlayground sees this post, pls fight for Assassin Rush in @fable and I'll love you forever
I'm open to a new gig! 🎮
If your team is in need of a Principal or Lead VFX Artist, hit me up.
I have 7 years experience in stylized VFX, having led teams on Overwatch 2 and my current unannounced action game. Previously on Fall Guys, across UE4/5, Unity and proprietary! 🫰
Quick check for publishers & devs 👀
Have you signed up for Download for Charity (DLC) 2026 yet?
Get added visibility after Steam’s Spring Sale + support programs for underrepresented devs.
👉 https://t.co/T5qDCk0GBh
Deadline: Feb 20
#SteamSale#IndieDev#GameMarketing
New Year. New Us. Same Values.
You may have noticed a few changes since January and we are so excited to finally let the cat out of the bag! https://t.co/gmBWMAWqNK
2 new design roles just opened up on my team, one for gameplay and one narrative design. Also there are interesting roles in art, engineering, and production.
If you or anyone you know wants to work with a passionate team, please apply!
https://t.co/cWXtpOyDEO
Hello friends! My team is hiring - specifically a gameplay text editor (to work on templating, rules, shepherding sets to the final line), or as Riot calls it, a UX Writer. Please read through the job description and apply if it sounds like your jam! https://t.co/pAnI14CQr3
Hello network! I'm looking for someone who will be at GDC this year, has experience starting a studio/biz dev, and is willing to come and speak with a group of cool devs! Reach out by DMs pls! RTs appreciated. 🤩