Hablé vía IG con el evento para preguntar porque se celebrará el cumpleaños de Masako Nozawa un mes antes de la fecha real:
"Nos han dicho (entiendo que su agencia) que podría ser la última vez que venga a América y la última oportunidad para que otros Gokus puedan participar"
This was possibly the last great, hand-drawn, truly remarkable 2D animated feature film. It was actually animated around the English voice track.
They used CGI sparingly. Madhouse was just that good, back in the day. A lost and expensive art.
Looking forward to the 4K version.
Just discovered Kamtape and it's so fucking cool to have a replica of old YouTube. I hope it sticks around and can be used as a platform for archiving at the very least.
@nappasan For the movies it was amateur all around, from placement to execution. Usually these things were done to sell mixtape albums (see Pokemon, Digimon and Yugioh movies at that time) but there were no CDs to sell. Funi fell out with David Kelly who apparently got them the music.
@nappasan The actual placement is lazy too. The lyrics often overlap with character dialogue, and songs abruptly end with no rhyme or reason. It's sloppy amateur work that some have nostalgia for but the flaws are very apparent.
@roboknobthesnob They overheat so easily. I jailbroke mine and manually adjust fan speeds to try and make it last. If you haven't replaced thermal paste, you're in the danger zone.
We're getting bombarded with messages regarding this print. We reached out as soon as we heard. Unfortunately print owner is uncomfortable shipping to us to scan unless we buy the print off him. However, the price he gave was $20K USD, which we don't consider a reasonable quote.
What you're watching is a scene that required Disney to invent an entirely new category of animation software.
Deep Canvas was built specifically for Tarzan. Artists painted individual brushstrokes into 3D space, and the software tracked the exact position of every stroke. When the virtual camera moved through the jungle, the system repainted the scene in real time from the new angle. Hand-painted art you could fly through like a Steadicam shot.
The Deep Canvas sequences in Tarzan total about 10 minutes of an 88-minute film. Those 10 minutes required the team to build custom software from scratch, send animators on a two-week safari to Kenya and Uganda to study mountain gorillas in the wild, and render the most expensive traditionally animated film ever made at $130 million.
The film grossed $448 million. Deep Canvas won a Technical Achievement Oscar.
Disney used it twice more. Atlantis got a few sequences. Treasure Planet used Deep Canvas for 75% of its environments and pushed the budget even higher. It flopped. Disney took a $74 million write-down and blamed the medium.
By 2013, Bob Iger announced there were zero hand-drawn features in development. The studio laid off most of its 2D animation staff. That same year, Frozen became Disney's first animated film to gross $1 billion. The math was settled.
The technology that made this scene possible existed for exactly three feature films before the studio that invented it decided it was too expensive to justify. Deep Canvas won an Academy Award and then quietly disappeared.
Disney employed 2,200 animators who made Lion King, Beauty and the Beast, Aladdin, and Tarzan. By 2013, nearly all of them were gone. Fired. The people who built Disney’s legacy were shown the door because executives thought the problem was 2D animation. It wasn’t. It was bad storytelling.
@KennyLauderdal3 2002-2009 isn't my experience, it generally started earlier (1999) and ended around 2006, but other than that, I relate immensely to this.