@unforgivingdon@LordArthur589@JakeSucky Destiny survived because it was a different Bungie, not Sony owned.
Thinking the current skeleton crew can pull the same stunt but with a bad product is a joke.
The lowest destiny 2 player numbers during its 9 year lifespan has EVER got, was 7k. (1k more than marathon currently)
@tec74082@Nickthedick96@AnAverageGamerX Exactly. I'm not spending Β£400 to play on 5 year old hardware, to then pay Β£60 a pop, for what i would call, mediocre games.
@unforgivingdon@LordArthur589@JakeSucky 6k players isnt bad for a video game, sure. If its indie.
6k players is bad when said video game is live service made by AAA studios spending hundreds of millions on production, when said game relys on player numbers.