@SnekTCO Thatโs awesome, I definitely enjoy building the underlying functions of an engine, but I personally get too bogged down with trying to optimize ๐ so, Iโve shifted to developing the game first and making sure my idea is actually fun first.
Do you enter game jams?
@SnekTCO Ah, Monogame, I tried and failed that long time ago ๐ I think I was interested in it because Fez used it.
But yeah, I definitely prefer the flexibility of using frameworks over full blown engines. How long did it take to build your engine in Monogame?