https://t.co/qAvZIgLpxR
Flicker is a dying style due the nerfs, but some of us are still around, check out @nonstopkyo closing this vid with STM
@AvodahDevilster @ace_ike
My Favorite part of the VIrtua Fighter: Crossroads trailer
They already showed the other 4 Legends, Wolf, Pai, Akira
I cannot wait to see my main Jacky Bryant
New VIRTUA FIGHTER
· Full-scale series revival by Ryu Ga Gotoku Studio (SEGA), built on Unreal Engine 5
· Two rule sets: Standard (classic health/ring out) and Uprising (momentum-shifting mechanics)
· Break & Rush: target specific body regions, repeated strikes inflict permanent round-to-round debuffs
· Stunner & Stun Combo: trigger an ember effect on vulnerable areas for heavy stuns and free combos
· Flow Guard: new dynamic defensive tool for seamless offense-defense transitions
· First dedicated single-player story mode in series history
· Confirmed characters: Akira Yuki, Wolf Hawkfield, newcomer Stella; new protagonist teased
· Leaked pre-alpha footage shows Unreal Engine 5 lighting and a crossroad battle mode
· Platforms and release date TBA
I have launched VS Studio.
Built on the knowledge and passion we have cultivated over many years on the front lines of game development, we are now beginning a new challenge.
VS Studio を立ち上げました。
私たちは、長年ゲーム開発の現場で培ってきた知見と情熱をもとに、新しい挑戦を始めます。
https://t.co/js8uZH5O7N
Today, I climbed an incredibly difficult path.
If I had managed to overcome just one final step, it would have been a truly happy moment, but I guess I was lacking in stamina and focus.
This is what gaming in your 40s is like. It requires even more effort and physical endurance than when you’re young.
I want to share this with players who are entering middle age.
this is the kind of preparation you need.
I couldn’t get over that final step today, but I’ll keep pushing forward so that one day I can reach the summit 🫵
To all the fans, thank you as always for your support. And to all the EVO staff, thank you for your hard work 🙏
#KIWOOMDRX
#KRXWIN
@NovaSeiken This is awesome! 👊 I am wondering how come we never crossed path in any capacity. Great topic to cover specially with the pad. Will definitely check the full tutorial and add my review.