@ancientjerome@ItsPolyCube@AbyssalCore_ Nop, it was actually a refrence to struct. which was a big inspiration for the visuals. Poly recreated the first room to test the style.
Did loads of bugfixing/improvements today, which isnt very exciting... so i thought why not give a peek behind the curtain and show how i test my game!
Have I ever showed off the options menu? Well nows a good time cuz I plan to KILL IT (and replace it with a better one)
Vacation is finally here so I should finally have time to work more on my game!
Making new palettes for my indie game isn't as easy as it looks! This was one of the most finicky palettes to come up with, here's a timelapse of my progress.