@featherleafern I think purely unlock-based meta-progression get a pass here when compared to more explicitly rogue-lite games that give permanent buffs. The late game buffs you get from the shop that let you start with 100 free rerolls are probably the worst aspect of Vampire Survivors.
Good riddance from the People's House. Good riddance from any legitimate political discussion. And thank you, Congresswoman Stevens, for affirming who we have known you to be.
Clearly, Haley Stevens is not a representative of the people. She is a representative of a foreign interest lobby complicit in a genocide, and that is her legacy. This is the legacy she has chosen, and it is the legacy that will follow her to the end of her political days. The American people must ensure that it does.
Her actions are un-American and defame the very party and ideals she has claimed to represent. She has objected to ads naming the hardships working families face because of spending elsewhere, but the facts are the facts. Because of politicians like her, Americans have less and go without so that we can fund foreign genocide and war. She is on the wrong side of history, and on the wrong side of basic morality and decency.
This move should serve as a canary in a coal mine, putting the power and influence of AIPAC on nationwide display. We are confident that Michigan will once again reject her ideals and rhetoric. And we hope that her words fall on more educated ears because of the work we have done.
@anniebuue ...Dave specifically wants the assets folder to use PNGs for everything. It's important that those assets are easy to access for newbies.
Compatibility changes will continue as we develop, we built lots of backwards compat in v0.9 and expect to see fewer major breaking changes.
People who make their FNF mods in something other than VSlice (CNE, Psych forks, FPS+, NMV, if you use something else please say), what are the biggest reasons you don’t use VSlice? What changes might convince you to make the switch?
Be constructive please.
@anniebuue ... invest in forking Lime/OpenFL and making the changes we want ourselves, which let us adopt things like modern graphics APIs while preserving our existing codebase. Desktop texture compression is something that was specifically proposed, but is complicated by the fact that...
@theuseraqua Ironically a bunch of the complaints in the thread so far have been ABOUT the stage editor specifically.
I definitely don't regret the amount we've invested into overhauling the camera system, we've gone from having a single boolean to full control over what players see