Roblox has replaced QPTR with PTR, now a top-tier algorithm signal.
PTR measures whether players launch your game after seeing it on Home. Your thumbnail is its biggest lever.
Whatever the signal, the winning thumbnail wins it, that's Cube.
Two clients, Two different genres โฌ๏ธ
Client A: 0.45% -> 0.65% qPTR ( +44% Lift )
Client B: Cube thumb now #1 in rotation at 2.03% qPTR.
Strategy decides the thumbnail, and the data backs it up.
audit -> strategy -> delivery ( most skip the first two )
We dont promise numbers like 3.18%.
We promise the process that gets u closer.
strategy first, then numbers.
Nobody is ignoring your game because it's bad.
They're ignoring it because the thumbnail looks like the dev gave up.
One image. 0.3 seconds. The rest doesn't even get a chance.
Right now, that image is voting against you.
ROBLOX Thumbnails with @noshergfx
for "Survive the Backrooms" โ 112K+ visits, climbing all the way up ๐
The Backrooms don't care how many players you have. Do YOU dare to enter? ๐๏ธ๐ช
Which version would make you click? Let me know! ๐