The PS1 used triangle rendering for 3D graphics, the Saturn used quadrilateral rendering for detailed textures, and the N64 used cartridges for faster load times. These unique features led to more creative game design. #RetroGaming#GamingHistory#ClassicConsoles
The demo is REA-DY ⚔
(first come, first served)
We are recruiting 500 warriors to enter the arena and test the demo of Kardomance💥
To get your exclusive access and be one of the firsts players, follow the steps below 👇
While working on @PlayCosmon 👾, with the awesome CosmWasm stack, we built a little tool ⚙️ that displays the state of a contract directly in your terminal.
We named it Gaal, written in #Rust and we'd like to invite @Cosmos builders to check it out! 👇
https://t.co/2AmqxLZg1U
The #Cosmonaut community has spoken and we listened!
Adjustments are going to be made to Cosmon’s game design 🎮 and prizes distribution 🏆 to accommodate our community’s wishes and deliver them with the best gameplay experience.
Here’s everything you need to know, a 🧵: 👇
The Arena is officially open for its first championship! 🎉 It's time to join the fight! ⚔️
Where? 👉 https://t.co/T4GQXD5hmt
Wen? Now! 🔥
To learn more about the championship 🏆, its rules 📜 and prizes distribution 💰 check out our medium blog: 👇
https://t.co/W5SfINZEW5
Bien avant que les consoles aient accès à Internet, les jeux bénéficiaient déjà de mises à jours.
Petit thread sur Tetris (Game Boy) et sa version 1.0 beaucoup moins connue ⬇️
(THREAD)
Aujourd’hui, je compte vous partager ma curiosité concernant un jeu play-to-earn (P2E) qui me semble être l’un des plus convaincant ces deniers mois.
👇👇
In less than a week, 25,000 fights happened in the @PlayCosmon training arena.
This is a massive milestone, and proof of the huge engagement of the Cosmon community!
We're also dangerously getting closer to 1M tx processed on the Ki chain 😍🔥
🚀🌕 $XKI