happy 5 years of shitposting.
so much happened during this time yet this is the thing i've been the most consistent about all these years
kinda depressing kinda hilarious LOL
hi i barely use twitter but
I'm trying to make a "YouTube Wrapped" type of website, this is still very much a prototype but it looks cool
https://t.co/YbDJfEiij9
To use it, you need to get your watch history data from google takeout (in JSON format)
tell me if it's cool or lame
for example these are my stats
The list below the stats are the leaderboard of the channels with the most amount of times i watched / videos i watched of them
kind of terrifying to see how much is it but, idk stats are cool
We want to acknowledge the confusion and frustration we heard after we announced our new runtime fee policy. Weβd like to clarify some of your top questions and concerns:
Who is impacted by this price increase: The price increase is very targeted. In fact, more than 90% of our customers will not be affected by this change. Customers who will be impacted are generally those who have found a substantial scale in downloads and revenue and have reached both our install and revenue thresholds. This means a low (or no) fee for creators who have not found scale success yet and a modest one-time fee for those who have.
Fee on new installs only: Once you meet the two install and revenue thresholds, you only pay the runtime fee on new installs after Jan 1, 2024. Itβs not perpetual: You only pay once for an install, not an ongoing perpetual license royalty like a revenue share model.
How we define and count installs: Assuming the install and revenue thresholds are met, we will only count net new installs on any device starting Jan 1, 2024. Additionally, developers are not responsible for paying a runtime fee on:
- Re-install charges - we are not going to charge a fee for re-installs.
- Fraudulent installs charges - we are not going to charge a fee for fraudulent installs. We will work directly with you on cases where fraud or botnets are suspected of malicious intent.
- Trials, partial play demos, and automation installs (devops) charges - we are not going to count these toward your install count. Early access games are not considered demos.
- Web and streaming games - we are not going to count web and streaming games toward your install count either.
- Charity-related installs - the pricing change and install count will not be applied to your charity bundles/initiatives.
For additional questions, we have updated our blog and FAQ resources. β¬οΈ
Blog: https://t.co/P0j6NLOSBi
FAQ: https://t.co/XhxhpdthK9
Forums: https://t.co/SOptIdO1IK
hello, hello sweaty gamers!
Do you sweat @MCCisland_ ? Do you wish there was a stats viewer so you can track your sweaty stats and show it to everyone? Tired of waiting for @Noxcrew?
I have the thing for you!
Introducing: The MCCI Stats Tracker Mod
https://t.co/Iec6Pjoish
hello @JackMasseyWelsh, there is no reason for you to acknowledge this what so ever, but My Birthday was on this week's reddit video.
18th birthday never the less!
I think that's kind of awesome
been a long time viewer