@haugezono val imo the biggest weakness is the maps and movement kinda, actually having played it gunplay is quite nice... i think they like it because of anime aesthetic and like skins being super complex and shit
@haugezono instantly sent 20k soldiers etc etc etc... but yea i really dont get why val is this popular in korea when league never was i presume its because of the cartoony aesthetics
@haugezono i'm personally not very bothered by from going for a cashgrab because i think gaming studios that can make great games deserve lots of money tho
@haugezono i mean by this definition is overwatch blizzard "experimenting" with lootboxes? i dont think that doing something new is inherently experimental if its a well trodden path by other devs, from is just doing a spinoff style done by many other studios
@haugezono ds1/2 has very experimental movement, arguably an experimental open world and online, mgs series has been extremely varied in combat/stealth/story structure/mission structure etc.
@haugezono kojima has experimented with practically everything you can experiment with in game lol like he made a boss you have to connect your controller to another port to beat
@haugezono anyways fromsoft isnt a meaningfully experimental studio besides their combat and storytelling, they just execute already done ideas very well