EXCLUSIVE: ACCESS GRANTED ‼️
We sat down with Ubisoft about the development and creative vision of Assassin's Creed Black Flag Resynced
🎥Timestamps
0:00 - Intro
00:15 - Balancing nostalgia
00:50 - Introduction of Richard Knight
01:45 - Ensuring authenticity
02:17 - Implementing modern technical features
03:10 - Defining "Resync"
04:01 - Introduction of Creative Director Paul Fu and Technical Architect Nico Lopez
04:12 - Expanding the naval gameplay
04:41 - Exploring the expanded narrative themes
05:46 - Technical challenges
06:24 - Details on environmental storytelling
06:47 - Influence of fighting games
08:22 - Using the environment in combat
09:22 - The 100-page vision document
11:11 - Enhancing ray tracing
12:49 - Advancements in water physics
13:19 - Character likeness workshops
14:16 - Matt Ryan on returning
15:31 - Edward Kenway's character
18:38 - Matt Ryan's experience
@Osmbproduction Organize projects by months, every few months move all past footage + proj files on an external hard drive for this exsct reason. After some time clean up space on your externals 🧠
Recently started editing videos with a streamdeck and it actually has improved workflow a lot
Anyone else use a controller/have any helpful multiactions??
It’s been fun editing some of these interviews for @NewGameShowcase seeing cool games coming this year
But if I could get only play one of them it’d be this one right here 👀
We had the opportunity to sit down with the Creative Director of The Blood of Dawnwalker, Mateusz Tomaszkiewicz.
Listen in as we talk all about the game and it's systems, including new information about the "edicts" Brencis will impose on players.