@SonZetsu25@NockCS It does make a difference. If we're talking about performance we need to see the hardware for robust data. Imagine someone comparing different kinds of gasoline, discussing the miles per gallon, without talking about the car used for testing.
@ZeroSoulreaver@NockCS We do if we want to collect robust data about what's happening. I can see it runs like shit but without knowing the hardware I can't know how much gains we're seeing here realistically.
@NockCS I'm not disagreeing with you about the crack being better, I just wanted to know what kinda hardware you were seeing this difference on. I'm on your side.
@cjspeedy72@crofts My understanding is that something is really hammering a single core, so your CPU utilization might not be maxed but an individual core might be bottlenecking.
@Sometimes_Fendo So you're thinking like naga > raava > tonraq at this point? I think how high the overall damage of the game will impact how reliable raava will end up being. If you're getting two or three touched then it's just risky as hell.
@birufgc@msdGYT No he doesn't. The hit confirm he was talking about cr mp, cr mk, ex fists. He just normally confirms the cr mp with no need for the cr mk.
@Infilament@HiFightTH You don't have to fundamentally change the game in order to add extended hurt boxes on raw drive rushes. Or fix the special move and super input duration to reduce execution errors. Or remove the screen freeze eating inputs. Some quality of life requests that people have.