- CONTROLS ADDED -
The NPC doesn't have to fight alone anymore.
NEW in NPC: The Game: take control of the fighter yourself. Tap "Play yourself" in the arena and you're in.
Desktop
• WASD or arrow keys: walk
• Left click: fight (hold to keep swinging)
• key 1 / 2: summon Wizz or Cevo
Mobile
• Left thumb: joystick, anywhere on the left half
• Tap the right side: fight
• Summons are under SKILLS
Keep it simple: one button, and the fighter picks its own moves, from a jab to a slam or a suplex.
Every kill still counts for the whole community. Walk away and it goes back to auto fight.
https://t.co/Lk1pz1ykDY
Exploring ways to control the player by yourself instead of auto fighting.
Do you think selfcontrolled is better eventhough it might be less "live/synced" for all visitors?
Everyone will have their own playthrough instead of community based
OPEN BETA IS LIVE.
https://t.co/Rkwf4YqKXd
enjoy watching the combat execution.
mission: unlock all weapons, equip all gear, and destroy every boss on the roadmap.
have fun.
questions? join the telegram. https://t.co/WW2fObvF38
stay coded.
$NPC
[OPEN BETA DEPLOYMENT // SOON LIVE] Read the following:
system protocol: low visitor effort, maximum progression.
architecture notes:
- designed as a background idle experience for work / chill sessions
- zero complex controls required
passive viewing drives level progression, equipment drops & weapon unlocks
- launch your browser node. watch the protagonist execute.
We support the current idle game.
$NPC
NPC the game beta goes live tomorrow around afternoon CET!
The beta starts at zero: no gear, no weapon, community level 0. Watch the game to unlock equips and weapons together, one at a time. More equips and weapon -> more chaos and fun.
The game plays itself. I'm working on ways for you to influence it.
I'll be balancing drop rates along the way so the whole game isn't unlocked in 2 hours.
Hotpatches will follow after release. Join the Telegram for more info: https://t.co/4fWn5Pkxev
Got my hoodie ready for release tomorrow! @NonPlayableCoin
Final info about the beta coming later tonight (Amsterdam time).
Roadmap coming next week and it's full of features 🔥🔥🔥
[SYSTEM INITIALIZATION]
This is NPC: The Game.
core mechanics:
Our NPC fights on its own.
Every $NPC buy powers it up.
Everyone online fights together: one counter, one lootbox, one world boss.
Open beta · Fri 09.10 · free in your browser.
Join the tg for feedback: https://t.co/4fWn5Pkxev
i support the current game.
$NPC
All is subject to change.
🎵 Kovan & Electro-Light – Skyline [NCS]
[TACTICAL DATA LEAK: ARSENAL & COMBAT]
rhythm protocol: every hit lands on the beat.
weapons loaded // distinct combo sequences:
Home-run bat
₿ Hodl Smash mace
Earthquake hammer
Chain-saw: "Rug Puller"
attacks loaded // multiple punch variation
and many more
open beta live: Fri 09.10
i support the current beat.
$NPC
LEAK DETECTED: DEGEN VEGAS.
a new sector built for maximum volatility and high-risk encounters.
previewing the floor before launch.
stay coded.
$NPC @NonPlayableCoin
[DEPLOYMENT SCHEDULE DETECTED]
game launch: next week friday.
pre-launch sequence active. expects incoming gameplay leaks & feature reveals until drop.
prepare your builds.
i support the current launch.
$NPC
[CLOSED ALPHA ACCESS]
the $NPC alpha is going live shortly.
we are onboarding active testers for gameplay feedback & feature iteration.
how to join:
follow this account
send us a DM requesting alpha access
limited slots available for initial testing phase.
$NPC
[UNIT VISUAL RECONFIGURATION PROTOCOL]
equipment index loaded:
50 hats
50 eyewear variants
50 accessories
over 125,000 unique NPC builds. randomized on spawn.
same code. different skin.
i support the current fit. more fits will deploy over time
$NPC
emergency protocol updated.
introducing CEVO @cryptocevo.
an executive troubleshooter.
he is not on the payroll. he only appears when 'the situation' becomes critical.
he takes care of the noise so you can keep optimizing.
trust the process. trust the Family.
$NPC