Nothing beats rush and excitement of buying new gear followed by the dread of knowing you have to face the rat's nest of wiring you left in your rack last time
#music#synthesizer
Going live now to continue the sprite viewer for Rivermod I started last stream, fingers crossed we get some sprites on screen today!
https://t.co/LPBuAsXbJy
#godot#modding#riverworld
Going to be streaming development of my modding tools for Riverworld later if anyone's curious about a weird old game from the late 90s!
https://t.co/y5GQeeorD5
#modding#godot
Doing some late night dev work soon on an example game for my soon to be released Godot addon, ProtoJam - come stop by if you want to see it in action!
https://t.co/5Zmr3qv3DN
#godot#gamedevelopment#gamedev#indie
Do you like space? Do you like blasting stuff? Do you like blasting stuff in fast-paced first person space shooters? Then you'll love my submission to #GodotWildJam 93, Skyjacker!
https://t.co/Sy4WDYtQPR
#godot#gamejam
After a grueling battle with trigonometry, I'm back working on the enemy AI for my submission to #GodotWildJam 93!
https://t.co/WS61f2F8io
#godot#gamejam
Going live to work on my 3D space shooter for #GodotWilJam #93, come join the frantic chaos from starting a day late! https://t.co/6Cf2bVH7OH
#gamejam#godot#gamedevelopment
Tired of triplanar mapping smearing your prototype grids? I've got a new #godot shader out for better prototype grids, completely free to use! https://t.co/KJmisRKNF2
#shader#gamedev#gamedevelopment#cc0
It was touch and go at the end but my submission to #GodotWildJam #92 is done! If you like retro platformers, give it a try and let me know what you think! https://t.co/ImLGLvQZpr
#godot#gamejam#indie#gamedevelopment
It's halfway through #GodotWildJam #92 so time for a progress update!
Most systems and mechanics are in plus I figured out how to do masked portals and a mock fluid simulation - on to levels and more interactive components tomorrow
#godot#gamejam#indie#gamedevelopment