@deuterdragonist scale. In that mystery is the storytelling potential that I mentioned. In a hypothetical reboot from Halo 3-onwards, future games could slowly peel back that mystery in the form of discovering more of their artefacts, terminal entries and the sort.
@deuterdragonist When I said "deepens the mystery", I meant the mystery of what the Forerunners were like. Their civilisation, their culture, their history. What events and challenges they went through to become custodians of the galaxy and enabled them to construct superstructures of colossal -
@LateNightHalo I think the franchise should in general continue with the Y2K aesthetic-inspiration, matching CE's whole look and feel. It would be a cool way for Halo to stand out even more.
@RubyofBlue This has probably been my most anticipated mod project of all time. I consider your CE mos to be the Definitive Edition of the game, and there is little doubt in my mind that I'll feel the same way towards this one.
@VNanon_ A lot of the Master Chief's emoting in the original trilogy, especially Halo 3 is very subtle. Rewatch the scene on the Shadow of Intent's bridge and watch Chief closely as the others talk about Cortana's condition.
@VNanon_ I think there are more things we can agree on with them than we think. Such as a content-complete game on launch. A variety of sandbox items. A good ranking system, armour customisation and an mtx system that isn't extremely egregious as examples.
@JohnnyH5643@Real_Priception@evolved117 Exactly. Things like the Infinity, Spartan IVs and humanity's seemingly rapid reverse-engineering of Covenant and Forerunner technologies is something that should take DECADES to achieve at the least. IMO we should be leaning on the Arbiter's support during the post-war period.
@ChoukaiKaiNi Oh shit you are. Enjoyed your mod btw. Daybreak honestly set the standard for me on how a hypothetical, rebooted post-Halo 3 universe should be handled.