Well, we finally made an X account.
We're Nutty Brain Games, and this is AMEN: MAYHEM.
Pick a character. Grab a weapon.
Things usually get messy from there.
🎮 Demo coming soon on Steam.
We'll be posting gameplay, development stuff, weird bugs, experiments, and whatever survives development.
The mayhem is coming.
Optimization has honestly been one of the harder parts.
I’m still a little nervous about whether the game will hold the framerate I’m aiming for when all 12 players are fighting at once.
I’ve been testing with bots and constantly tuning things. There’s still a lot to optimize before I’m completely happy with it.
Currently developing and testing “Scripture,” the first new weapon coming to AMEN: MAYHEM in Early Access.
After a lot of tweaking, it’s shaping up exactly how I wanted.
Looks like the bots have figured out how to use it too.