DOWNLOADS AND HARDWARE ARE THE REAL ENEMY
When people say gaming is “accessible,” they usually mean *more games exist*.
But access isn’t about quantity.
It’s about friction
Think about what it takes to play a modern game today:
✔️ 80–150GB downloads
✔️ Mandatory updates right when you want to play
✔️ A GPU that doesn’t sound like it’s about to take off
✔️ Storage you’re constantly managing
Before the fun starts, you’re already tired.
This is the part of gaming that silently pushes people out especially players on laptops, shared PCs, low storage devices, or slower connections.
And tbh honesty it’s not just players that faves this issues,
For developers, huge downloads mean can be very stressful too and can lead to
* Lower conversion
* Higher drop off
* Fewer people even trying the game
That’s why @YOM_Official approach matters a lot.
With YOM, the game doesn’t live on your device. It runs on a distributed network of GPUs and streams instantly to you like pressing play on a video.
❌ No install.
❌ No updates.
❌ No “your system doesn’t meet the requirements.”
When hardware and downloads disappear, games stop feeling like commitments and start feeling like moments you can jump into anytime.
And once gaming becomes lightweight, it becomes shareable.
That’s where things really start to change.
If you are interest in seeing more about yom you should check out there offical channel
Update 🚨
@axisrobotics Beta Test Phase 1 is LIVE
AXIS Robotics Hub is officially kicking off Beta Test Phase 1.
Access the Beta with the 🔗 👇
[https://t.co/4mdvp5wuUV)
✔️ Explore the Hub
✔️ Complete tasks and
✔️ Help us stress test the system.
Here is what to do:
* Browse active tasks
* Complete training scenarios
* Monitor task tracking + progress
* Check UI responsiveness and performance
NB: If you found a bug or have feedback
Please report all issues on the feedback channel
Your feedback is critical in helping the team refine performance, improve UX, and prepare for full rollout.
Get to work boys
Axis Product Update
Unlocking Mobile Control: Optimized Robot Configurations
We have deployed hardware-specific joystick mapping and developed intuitive, mode-based control logic for Franka and Aloha.
Franka Configuration
- Toggle Switch: Seamlessly swap between Translation and Rotation modes.
- Translation Mode: Joystick controls horizontal movement; Slider manages vertical elevation (Z-axis).
- Rotation Mode: Joystick adjusts Yaw/Roll; Slider controls Pitch.
- Grip Button: Dedicated trigger for precise gripper actuation.
Aloha Parallel IK
We’ve replicated the Franka control scheme across a dual-arm setup, deploying two parallel Inverse Kinematics (IK) engines for simultaneous, independent left and right-arm manipulation.
The future of teleoperation isn't tied to a PC. We’re bringing the machine economy to your mobile screen.
@PerleLabs Right.
The lighting, reflections, and surroundings feel natural and consistent with a real street photograph, while the left image appears overly stylized in a way that’s common with AI generated visuals.
How AI Providers Compete
In @konnex_world robots don’t rely on a single intelligence source.
When a task is posted, multiple AI providers can compete to supply the best strategy.
Instead of one closed system controlling performance, developers submit models optimized for that specific job.
The robot selects or is assigned the most competitive solution based on predefined rules. After execution, performance is evaluated and verified on chain.
The better the model performs, the more it earns.
This creates open competition for robotic intelligence rewarding efficiency, accuracy, and reliability while continuously improving real world machine performance through market incentives.
Short cycles reward hype.
Long cycles reward structure.
✔️ @Pact_Swap is building around a simple thesis: cross-chain value transfer must be trust-minimized to scale sustainably.
Remove bridge fragility, and liquidity becomes more durable
✔️@yom_official is building around distributed compute as a structural shift, not a temporary narrative. Idle GPUs are global supply waiting to be coordinated.
Liquidity and compute are foundational commodities of Web3.
If you coordinate them well, you don’t just survive cycles you compound through them.
That’s the bet.
Robots are getting smarter 🤖
But there’s still no open marketplace where they can:
✔️ Discover work
✔️ Compete for jobs
✔️ Prove completed tasks
✔️ And also get paid automatically
That’s where @konnex_world comes in.
Konnex is building a permissionless marketplace for autonomous robotics.
A place where robots and AI providers can coordinate, contract, and settle payments without intermediaries.
Instead of siloed systems owned by single companies, Konnex creates an open economic layer for physical work.
Here’s the simple breakdown:
1️⃣ A task is posted (Eg navigate a warehouse, inspect equipment and deliver goods)
2️⃣ AI providers compete by submitting strategies.
3️⃣ The robot executes the task.
4️⃣ The network verifies completion.
5️⃣ Payment is settled automatically.
What makes this powerful isn’t just automation
It is a verifiable automation.
Konnex introduces the idea that physical work can be cryptographically proven and economically settled creating what could become the foundation of a robot-native economy
Not hype.
Not speculation.
Infrastructure for machines to work.
See you soon
In our next talk we will discuss
Proof-of-Physical Work
GM CT 💛
And happy Sunday to you all
Narratives attract attention.
Execution builds markets.
✔️ @Pact_Swap focuses on contract-based cross-chain coordination instead of fragile bridge abstractions. The goal isn’t hype it’s safer value flow
✔️ @yom_official focuses on turning distributed GPUs into usable compute infrastructure, not just listings of idle hardware.
Both operate in capital intensive verticals: liquidity and compute.
And both understand something simple:
If coordination is reliable, markets form naturally.
If it’s fragile, they collapse under stress.
This cycle won’t reward loud protocols.
It will reward infrastructure that keeps working when volume rises.
Execution > narrative.