Before having more fun adding things to the game, let's make the code more readable and easier to understand and modify - Let’s make an MSX game – Structure and Organization https://t.co/3gPaakj0VW
Working on a routine that loads sprites based on two "variables"; sprite pattern and foreground/backgound values. It will increase the Sprite ID on each call, so the sprite sequence will be defined by the order in which the routine was called. I'm happy with the results so far!