LINK ➡️ https://t.co/soqi1zyrr6
It’s seriously addictive 😤🔥—you’ll keep saying “just one more run” until hours disappear ⏳🎮
And don’t forget the launch discount is limited time only… it’s ending soon! 💸⚠️
One of the members of Oddcomes Studio has released a game!🏰
While we’re still working on Screen Crashers, go check out the Early Access of Castella, a medieval fantasy tower defense roguelike where you build your fortress and defend it from waves of enemies🛡️
⬇️LINK BELOW⬇️
This is the most valuable lesson I learned from being a #gamedev: You have to playtest your game!
Test *everything* as much as possible!
Having this real life feedback (be it good or bad) is what can take your game from being good to great!
#indiedev
Yesterday we held a playtesting session in @mdv_ucm to test and iterate on the latest features of our next game: Screen Crashers 🎮💥
We gathered a ton of incredibly useful feedback to keep building the best possible experience for all of you 🚀
At Oddcomes, we never stop, and from time to time we organize an ‘Oddjam’ to spend a full day working on Screen Crashers 🤜🏻💥🤛🏻
We had one yesterday, and this is the board (no spoilers 🫣) showing our progress 😤
#gamedev is also discussing, refining and even discarding ideas.
And I think that in those spaces is where the magic really happens!
So for this #screenshotsaturday this whiteboard shows a glimpse of what we’re cooking for Screen Crashers at @oddcomes 👀
Screen Crashers is a game about:
🎨 Pixel art
👥 Multiplayer for up to 4 players
🎮 Single-player
🌐 Online play
🛋️ Local play
⚔️ Competitive gameplay
🕹️ 2D platforming
🚀 Crazy gimmicks and items
😡😂 Chaos with friends
#indiegames#gamedev
@AmitWagner Thank you so much for your comments. And don’t worry, the game is also planned to have online competitive play. It’s one of the challenges we’ve set for ourselves at Oddcomes! 👀😊
We're Oddcomes Studio 🇪🇸 creators of Screen Crashers: A chaotic platformer racer where you can take the lead 🏁, the crown 👑 and even your friends' screens 🖥️to win! #indiegames#gamedev#indiedev#pixelart#unity