Spare time = redraw time! Might be upgrading some art from the first 4 chapters before we move on to Chapter 5, haha.
Drawing hentai really helps level up your art skills, ahahaha. โ๏ธ๐ฅ
#gamedev#visualnovel#mangaart#SummonaRealm
Both feature girls, but I guess the difference is all in the tags... ๐
Maybe I should try using those tags and see what happens?
#mangaart#visualnovel ...#hentai
Got our hands on the early access version of Summona Realm the secret flame ty @oddember jumping into the first chapter live as fuck come through for your yapnsesh and fan service!
@Kick#pickkick#kickpartner@KickLiveStreams@KickCommunity
https://t.co/3ivt5f3wmg
Itโs been 20 days, and the world is getting... harsher. โ๏ธ
From Chapter 4 onwards, the pace is picking up and the stakes are higher. Iโm turning the craziest ideas into the best visuals I can muster! ๐คญ
Think of it like a monthly manga release. ๐
P.S. If you know Goblin Slayer... youโre going to hate these Goblins. ๐บ
#indiegame #gamedev #visualnovel #indieVN #SummonaRealm
So, I've finally finished the new cover art for my game! ๐คฃ That's the first two items checked off my to-do list.
Since a few people said they really dig this style, I'm gonna finish that ๐ short comic I left on hold since last year. Who knows, might even pull in some new fans ๐คฃ After that, itโs straight back to working on Chapter 5!
#gamedev #visualnovel #mangaart #SummonaRealm
So, I've finally finished the new cover art for my game! ๐คฃ That's the first two items checked off my to-do list.
Since a few people said they really dig this style, I'm gonna finish that ๐ short comic I left on hold since last year. Who knows, might even pull in some new fans ๐คฃ After that, itโs straight back to working on Chapter 5!
#gamedev #visualnovel #mangaart #SummonaRealm
Just finished prioritizing a new game patch to fix some translation issues reported by players. Now, back to drawing! ๐ซก
#gamedev#indiegame#mangaart#SummonaRealm
Within 2 weeks, we managed to sign up 6 sponsors, 65+ streamers, and over 170+ game developers. Thankful for all who have joined, and looking forward to the next one which should take place mid October!
Well, here is my current game plan in order:
1. Upload a new patch to fix some necessary stuff.
2. Draw a slightly more eye-catching Cover Art for the game.
3. Finish up that 18+ short comic Iโve been working on since... last year. Itโd be a waste to drop it, so I might as well finish it. It's only a few pages, so it should be quick. (To put food on the table ๐คฃ)
4. Keep working on Chapter 5.
#gamedev #SummonaRealm
The fun part is... there won't be any alerts! ๐คฃ If you miss something, you just keep playing as usual. That way, every player gets their own unique impression and understanding of the SR world.
Since you're playing chapter by chapter, when the final chapter drops, you'll finally see where your early choices lead you. I think it's pretty interesting! ๐คฃ Though in the end, I'm sure everyone will try to hunt down all the other endings anyway. That's just the classic Visual Novel experience
On average, playing through the current EA version at a normal, unhurried pace (including the demo content) will take about 1.5 to 1.75 hours. Thatโs for a continuous playthrough, but if you take your time to explore everything, it might take a bit longer to see all the content in the first 3 chapters.
These first 3 chapters are designed to get players familiar with the location-selection mechanic, so there's some content you'll need to poke around a bit to unlock.
Instead of traditional dialogue choices like other Visual Novels, the storyโs endings will depend on these location choices.
I'm not afraid of spoiling these first 3 chapters because I want players to fully understand the game. I actually have a Guide for them, you can explore it on your own first, and then check the Guide later if needed. Just let me know whenever you want it, and I'll send it over ๐คญ