Solo game studio in Korea π₯ Making Hatchbar, a tiny idle RPG that lives right above your Windows taskbar. Free demo out now on Steam, full game March 2027.
Two hatchlings went in. A mountain cat came out. Then it became the weapon.
Today's fusion #4 in Hatchbar, the little RPG that lives on your taskbar. Free demo out now, search "Hatchbar" on Steam.
Full pack ($4.99): https://t.co/lOq9ZLiKtv
Free sampler (bunny, leaf fox, mushroom frog, owl chick): https://t.co/rlfAqNDQw7
The base drawings started from an AI pixel model; palette, outlines and animation were finished by hand.
Just released: Forest Critters, 16 animated 32x32 pixel creatures for your game.
Idle, walk and hit animations, one shared 20-colour palette, every critter's feet on the same row.
$4.99, and 4 of them are free in a sampler. Link below.
#pixelart#gamedev#indiedev#gameassets
Two hatchlings went in. An island turtle came out. Then it became the weapon.
Today's fusion #3 in Hatchbar, the little RPG that lives on your taskbar.
Free demo out now, search "Hatchbar" on Steam.
#indiegame#pixelart#gamedev
Boss fight in 10 seconds. I didn't even look up from my inbox.
Hatchbar is a tiny idle RPG that lives above your Windows taskbar.
Free demo out now, search "Hatchbar" on Steam.
#indiedev#pixelart#idlegame
The Hatchbar demo is out now. Free on Steam.
A tiny idle RPG that lives in a strip right above your taskbar. Your party fights, fuses monsters into weapons and builds a village while you work.
Tell us where you got stuck. We read everything.
#indiegame#pixelart#idlegame
same spreadsheet all week. my hatchling hammer just went +4 to +5 and got a new look.
Hatchbar: a tiny idle village above your Windows taskbar. Free demo coming soon on Steam.
#indiedev#pixelart#idlegame
dle, work 25 minutes, and a new friend moves into the tiny village above your taskbar. Hatchbar free demo coming soon on Steam. #indiedev#pixelart#gamedev#cozygames
Looking for 10 early testers for our first Roblox game, Pet Fusion Smash π₯ Hatch pets, fuse them, smash waves. Join the Roblox group Oddhatch Games, then drop your Roblox username in the playtest channel: https://t.co/ADjrssVX1z (13+) #Roblox#RobloxDev
I'm one developer in Seoul making a Steam game. Most of the work is done by 7 AI coding sessions on one PC.
The hard part wasn't the code. It was stopping 7 agents from waiting on each other, and on me.
Here are the rules that worked π§΅
Measure the silence. Every night a script counts each session's longest quiet gap. Nov 4: relay silent 3 h, so 20-min ticks. Nov 5: 218 min waiting on me, so owner's-part lines. Nov 6: one session idle 515 min, so a queue file it pulls from by itself.