NEXT WEEK is MOON~~~DAY~~~ 🌕
Chill Cat arrives October 5th PDT! 🐱🎨
🐾 Team up in chaotic 3v3 battles
🎨 Paint the map and claim your turf
🔫 Outsmart the other cats with your squad
Support us with your ❤️&🔁 much appreciated🫶
#indiegames#gamedev#SteamGames
🎱 Crazy Pocket 1.0.3 is now live!
🐛 Fixed infinite ball teleportation in Paddle missions
🔺 Fixed ball overlap on the Triangle Table
⬛ Fixed missing Conveyor Belt on the Square Table
Support us with your ❤️&🔁 much appreciated🫶
Full patch notes🧵
#indiegames#gamedev
Roguelike Billiards? 🎱
We're checking out Crazy Pocket tonight!!
Thanks to @OFFMOON_Games & @PlayIndiesgg for giving me access to the game!
https://t.co/t5lt97qPu5
🍐🎨: miuwuki
1,000+ submissions.
50+ games selected.
One showcase.
And we want you to co-stream it with us!
Come on in. We’ve been expecting you.
🖋️ https://t.co/M1xNDGcxWU
Merry Happy Chu~💞Seok to all! 🌕
What are you playing this holiday?
If you need a fresh game to pass the long Korean vacation, stop by our Steam Publisher page and see what we've been working on! 🎮👇
#Chuseok#GameDev#Steam
OFFMOON’s first-ever devlog is here!🌙
Who are we?
How can we release a new game every month?
Which studios are working with us?
Discover the OFFMOON story in the below! ���
Please repost and follow us to join our journey! 🚀
#gamedev #indiegame #steam
https://t.co/QCPBIrXukX
NEXT MONTH MOON~~~DAY~~~🌕
Fur-ocious cats are coming in! 🐱🎨
Chill Cat is a cute and chaotic 3v3 top-down shooter!
🐾 Form the ultimate squad of three
🎨 Paint and claim your turf
🔫 weapons, skills, and skins your way
🔁 Repost & follow for more! 👀
#indiegames#SteamGames
Hello, Voyagers!🎱
Crazy Pocket 1.0.2 hotfix is now live!
🛠️ Added cue ball controls and new aiming visuals
🔢 Increased the ball number limit to 99,999
🚪 Added an escape option for stuck runs
🐛 Fixed target score and infinite portal issues
Read the full patch notes below 🧵
🌕 Only 2 weeks left 'til October MoonDay!
🐱 Chill Cat launches Oct 5 PDT.
Jump into chaotic 3v3 paint battles, cover the map in your team’s colors, and claim your turf. 🎨
Tag your squad & Steam link in the thread 🧵
#indiegames#gamedev#SteamGames
It took me a full year to develop Rune Bouncer and get it published on the App Store and Google Play, with zero AI used in the code or the assets.
And for what? Two downloads, despite all the marketing and the effort I put into the game.
If I had relied heavily on AI, I probably could have built it in one or two months instead of spending an entire year on it.
So where are all the players who condemn AI in games and say they prefer games made with zero AI involvement?
Supporting human-made games sounds great in theory, but if those games are ignored anyway, developers are naturally going to start asking themselves why they shouldn’t use tools that save them months of work.
People talk the talk, but very few actually walk the walk.
If you're an indie dev considering paid packages from ClemmyGames (Best Indie Games), here’s my take.
This isn't an attack or a pile-on, just an honest breakdown of real pricing, data, and experiences shared by fellow indie devs https://t.co/hIPRb5xUDN
Insane numbers if true, what the hell
I shared a ton of indie horror games on this account and helped a bunch of devs find an audience, and never have I ever asked for anything in return. Love of the game, baby.
In fact, I haven’t made a single dime out of this account 🥴
I have a gut feeling I may have asked the BEASTOPIA studio for a little too much… 👀
They sent this as their response on Messenger. 🐧🪖
I think they dont like me to much🫠
#indiedev#indiegame#gamedev