This is a good example of the artist not understanding the basic concept of reduced three dimensional depth and parallax caused by scale and viewing distance
For example:
Standing on a city street, nearby and distant buildings shift dramatically relative to each other as you move your head, creating strong depth
Looking at the same city from 30,000 feet, everything is so far away that those relative shifts are minimal, so the city appears more like a flat map
This is why the original design of the halo ring with the flat 2D texture looks so much more gargantuan and awe inspiring compared to this new “Artstation-slop” design