Our Creator Program is getting BIGGER!
1️⃣QRT this post, invite your frens through sharing the form and boost your $SWORLD rewards when they’re accepted
2️⃣Earn even MORE points when they start to support Seedworld
Tag 3 frens below who should join!
Form: https://t.co/EC8EJcAzJp
Metaverse is about transforming users into creators!
Let's explore how you can collaborate, build, and create your metaverse land with Seedworld Land Editor! 🏜️
Tag the community you plan to explore Seedworld with 👀
Seedify Meta Studios' first project is starting to take form!
"Bloodmother" will be one of the first mounts you will be able to own, ride, and achieve certain utility powers we will reveal later.
Of course each mount will be unique, waiting to find it's owner in the metaverse.
We are super excited to announce that Unbound will be on PS4, PS5, Xbox One & Series X | S in Feb 2022. And will be physical as well shortly.
Stay tuned!
#gamedev#indiedev#gaming
This Friday I’ll explain my whole comic writing (and funding) process in this Society of Young Publishers Scotland online workshop. Get yourself a ticket a below :D 👇
🎨Fan-art contest!
Draw anything you liked from Unbound in your own style and share it on Twitter with hashtag #unboundfanart and have a chance to win a digital copy of the game! [1/2]
https://t.co/5TzjrQY21w
#fanart#gamedev#indiedev#indiegames
A few people asked us the best way they can help the game out and I think that writing a review on STEAM or Metacritic would help a lot.
👉https://t.co/qfiyk5EZcT
#gamede#indidev#gaming#indiegame#NintendoSwich
Wrote a Imgur post about Unbound in case you want to check it out
👉https://t.co/Yoiki3kgww
Any upvotes and love are much appreciated!
#gamedev#indidev#gaming
Hey! @UnboundTheGame is now officially released on Switch!
The Steam version will drop a bit later.
Absolutely wild to see it go live on the eShop.
If you check it out, thank you, and have lots of fun 🙏 😀
Hey, Unbound: Worlds Apart has been released, and I'm going to be starting it up later this week!
I did some animation work for this game, so with that in mind it's going to let me fulfil a long time dream I've had of finally being able to attack my own artwork.