publisher intro: we're Future Friends Games!!
our usual deals:
- 80% rev share for devs, 20% us (no funding)
- 75/25 up to 100k funding
- we've published games like CloverPit, Summerhouse, Slots & Daggers, Exo One
- we do all your marketing in-house, properly us!
pitch info ⬇️
“A World That Speaks, But Never Shouts.”
Our retro-inspired fantasy game is out and reading the lovely reviews has been incredible. Reviews help small indie devs like us so this means a lot. Thank you all 🖤
(90 hour play time btw we see you)
🚨 CONTENT CREATOR 🚨
If you're a content creator, I'd LOVE to share a key with you!
I made Drawquarium so my kids could watch their drawings come to life. No AI art, just years of love and hard work. My very first game launches November 13!
Sign up👇
https://t.co/wwq9xFJfOM
🚨 PATCHES & FIXES 🚨
Missing throwable weapon has been added back so the relevant achievement should now trigger 🪦🔪 Video maybe related or maybe not…
Full Steam patch notes linked below ⬇️ Console patches following shortly!
What a weekend! Thank you 🥹
- Over 3000 reviews at ‘Overwhelmingly Positive’
- Number 1 in the UK Switch 2 charts
- Over 11,000 Player CCU
- Insane videos by huge press!?
May genuinely be one of the best games i've played in my life
the exploration is just so good, actually something new thrown at you every 5 seconds. And no invisible wall bullshit, if you see something you can absolutely go there somehow.
A horror game where the monster is you
- Punch a ghost out of your haunted house
- Physics combat in a fully destructible house
- Destroy the house to build your fear meter
- Punches, parries and over 25 unique combat abilities
Game is GHOSTPUNCH. Would you play this?
There’s been lots of fear for indies on the intense deluge of not-great games coming to platforms and events, which is very understandable, but I’m glad that a game like Queen’s Domain, so full of handcrafted charm and soul, can still cut through and reach a substantial audience.