We've officially reached 10,000+ members on Discord! 🎉
Thank you for the incredible support. Please come pull up a chair in our 𝗍̶𝖺̶𝗏̶𝖾̶𝗋̶𝗇̶ Discord for sneak peeks, community discussions, and the latest Chronicles: Medieval news. 🍻
👉https://t.co/hakqihRnbh
Summer Game Fest was a blast for us. Thank you all for joining us on this journey. ⚔️ We have much more to show in the coming months 👀
https://t.co/WFNRQ8itwu
Hard to judge before hands-on, but kill cams in a tactical shooter like WARDOGS show exactly where the devs stand. They’ve openly said this game "isn't for everyone"—they are just making the game they want to play.
It pins them right between Battlefield and Arma/Squad.
Why it works:
• Kills camping & forces dynamic rotations.
• Stops the frustration of getting one-tapped from nowhere.
Why it hurts:
• Instantly compromises a great flank/position.
• Pulls players right out of the tactical immersion.
It’s an intentional design trade-off: trading hardcore mil-sim realism for dynamic squad pacing.
Love it or hate it, you have to respect a dev team sticking to their specific vision.
Join us this Thursday for a closer look at large-scale battles in Chronicles: Medieval, together with Senior Game Designer Gareth Bourn⚔️
Watch it here on X or on YouTube:
https://t.co/SC0BdvtCQy
Until then, keep your vassals close and your lord closer.
3+ years of development. Making the FPS game we've always wanted to play with our mates.
This is WARDOGS.
100 players, tactical firefights, proximity voice chat, building, destruction... PLAY YOUR WAY.
Watch 30+ minutes of REAL Pre-Alpha Gameplay: https://t.co/YZTf1GyDQ9
Phase 2 of the Starminer campaign is live. We are breaking past the early 1,000-ton storage bottleneck and expanding into custom hull design.
Operational breakdown:
• Designing a compact, 4-laser custom drone to clear heavy pirate drone sectors.
• Tracking down and merging all 4 lost modular refinery components.
• Wireless power routing tricks to save unpowered, drifting hulls.
• Why your hauling drones refuse to launch unless you are completely stationary.
If you are trying to figure out how the modular assembly mechanics work or need a solid roadmap for the campaign, video live below:
🔗 https://t.co/tkmPeatQ67
@StarminerGame #starminer
War rages across medieval Europe. Armies collide, cavalry thunders through infantry, and steel writes history. This is Chronicles: Medieval.
Wishlist now on Steam: https://t.co/60V3YHI6nu
Forged by @RawPowerGames written by you!