🚀 The first realtime AI that pilots your desktop is here: Ace
Excited to share what I've been helping build at @GeneralAgentsCo over the past few months
Read on ⬇️
Congratulations to the @CurioBeta team on their launch w/@Grimezsz! It was awesome to work with them on prototype->production firmware. The devices went from concept to reality in months with a small & mighty team. I can't wait to see Grok, Grem, and Gabbo in people's hands :)
@cdz_solo I randomized the time to draw the drip, the gap, its height and the num of lines. Will improve it by getting the acceleration of the cursor - allowing it to speed up or slow down the randomization.
If you crack it up with shaders, would love to know how :)
@ninofiliu For scalability, used to create 2d with p5 then canvas but the flexibility and performance became easier with threejs. for example, started with this https://t.co/GHMWTFAdc1 ended with this https://t.co/DQ8nugm9EC
Testing my latest #threeJs interactive scene, it improved a lot with TubeGeometry, textures, randomness and a custom font. Almost finished 🪸
#threejsJourney#webGL
I'm starting work on the v2 of my portfolio - making my eyes hurt using shades of grey.
Built with Three.js, GLSL and GSAP.
@threejs@greensock#threejs#generativeart
Testing my latest #threeJs interactive scene, it improved a lot with TubeGeometry, textures, randomness and a custom font. Almost finished 🪸
#threejsJourney#webGL