@Rava101@N_Tys26@SavixIrL To a point, sure. But with the larger guilds being present and sheer number of expected players, you’ll still end up with imbalance at a certain point.
@BigPwussey@synticat0r I never said it was bad, it’s fine and serviceable for an action game. But it is in no way what the post is claiming. This is before getting to more recent titles like the Dishonored games or Prey or even some Hitman games or hell even older like Half Life 2. The list goes on.
@BigPwussey@synticat0r “Room after room with doors or stairs connecting them” is every game ever. How well it is done is what’s measured. TLoU is a pathway broken up with seemingly random structures to walk through for little to no reason. Which is fine, but don’t hail it as some huge success in design
@LasgunSunflower@PancreasNo The point was that all of the old heads who hate AoS were just convinced that OW was going to kill off AoS and it ended up being a nothing burger. Now I can find 50% discounted OW kits all over and no one to play with.
@ryanalxander91 Eh, no. The game has consistently bled players(for a number of reasons) and kept mostly people who mainly only play WoW. Launching forever has shown a widespread interest again because of how good the game was. Cata was the beginning of the downfall, and most things suck after.