RT gameinformer: We also have a piece from Michael Piantini about the strives character creators have made in representing more people, and what still needs to be improved. more at https://t.co/iSeUkmPMo3
RT gameinformer: .@diegoarguello66 spoke with a collection of horror developers to learn what scare the creators that scare us. more at https://t.co/iSeUkmPMo3
RT gameinformer: .@KyleMhilliard visited @AscendantStudio in California to tour the studio and get some of the first hands-on with @ImmortalsAveum. You can find an exclusive studio tour video in the digital version of the magazine. more at appsorgame…
RT gameinformer: .@MarcusStewart7 spoke with @redcandlegames, the creators of Detention, the controversial Devotion, and the upcoming Nine Sols to learn where the studio is going after establishing its horror roots. more at https://t.co/iSeUkmPMo3
RT gameinformer: Alongside previews, reviews, and Final Fantasy XVI, we also have some great features in this issue.
.@itsVanAken tracked down the designers of the classic Nintendo 64 commercials and learned about the surprisingly dangerous art of mascot commercials. …
RT gameinformer: After Us is a visual tour de force, but Piccolo Studio's newest game stumbles in a few other key areas. Read our full review. https://t.co/aolsq2CJfr more at https://t.co/iSeUkmPMo3
RT gameinformer: In anticipation of Spider-Man: Across the Spider-Verse hitting theaters, Fortnite has announced its collaborations with the multiversal sequel.
Learn more here: https://t.co/J4lzhJO1Ce more at https://t.co/iSeUkmQkdB
RT gameinformer: Sega has announced Samba de Amigo: Party Central will arrive on Switch in August. The game will also get several DLC tracks from the Sonic series, plus other Sega franchises (including one of Kiryu's favorite karaoke tracks).
Learn more: …
RT gameinformer: NetEase Games has announced a new Canadian game studio founded with the intention of developing a new story-driven, open-world franchise inspired by '80s movies.
Learn more here: https://t.co/k1KAuVL3dI more at https://t.co/iSeUkmPMo3
RT gameinformer: We spent a few hours playing Exoprimal and got a better idea of how the game's story unfolds within its multiplayer framework. Check out our preview here:
https://t.co/8AEFHGph6d more at https://t.co/iSeUkmPMo3
RT gameinformer: 25 years ago, Epic Games released Unreal Engine to the world by way of 1998’s FPS Unreal. Today, Epic Games uses Unreal Engine 5 to power Fortnite as more and more studios around the world begin creating new games using this engine. more…
RT gameinformer: RT @itsVanAken: For @gameinformer, I tracked down the mascot designers that brought Nintendo’s iconic N64 and GameCube commercials to life.
The pair detail the heartfelt memories, dangerous stunts, and near-death encounters that defined their decade travel…
RT gameinformer: RT @diegoarguello66: For @gameinformer, I spoke with Shinji Mikami, Sam Barlow, and the teams behind Fatal Frame, Darkest Dungeon, and the Dead Space remake about how chainsaws, ghosts, and BDSM influenced the horror games you love. I also asked them what th…
RT gameinformer: The Final Fantasy XVI digital issue is now live for subscribers! We have 14 pages of exclusive hands-on details about Final Fantasy XVI, interviews with development team, and much more. https://t.co/Vx2UaMEco8 more at appsorgame…
RT gameinformer: We spoke to Final Fantasy 16 producer Naoki Yoshida about why the game is exclusive to PlayStation 5 and how an exclusive deal like that comes about. https://t.co/dYe2TFXPoh more at https://t.co/iSeUkmPMo3
RT gameinformer: We went hands-on with Final Fantasy 16 again, this time getting a better sense of the story that awaits. Check out our latest thoughts on the game here: https://t.co/vZYtnw2Gvk more at https://t.co/iSeUkmPMo3
RT gameinformer: Planet of Lana boasts a gorgeous presentation, but trekking through this strange world doesn’t always inspire the same awe. Our review:
https://t.co/Dykkb41Lyp more at https://t.co/iSeUkmPMo3