Chrono Shard is the new game in the Space Grunts saga! Fast Turn-Based roguelike in outer space.. with a dish of horror and a side of time-loop-madness!
Wishlist it now on Steam: https://t.co/iCZq70tsx7 #indiegames#pixelart#TurnBasedThursday
My boy @OrangePixel@orangepascal games are on sale for the switch!
You can’t any more indie than this guy !!! Believe me! I have all his games on iOS and will buy them all again on switch !
https://t.co/ATiWoykPDg
Mount weapons on cars, tune up at a garage and roam the Ash World in my upcoming open world extraction shooter. And it's starting to feel like a fun game! With still months of code and pixel art to be done, we are getting some where. #indiegames#gamedev
https://t.co/2G2rtgdg7w
My attempt at making physical versions of my own games. Stranded on the fact that it's just a lot of work 😂 Especially for one person! Still makes for a good video topic: https://t.co/cJE2Lz22WK
and those USB sticks I got made are awesome ;) #indiegamedev#games#gaming
Day 30 of development on my open world extraction shooter, and it's time to introduce Trading posts! -> https://t.co/KQRVsVMR65 #pixelart#indiegamedev#gamedev
I've just released the soundtrack for Regulators by @OrangePixel. There might only be three tracks, but they're three tracks of videogame music goodness :)
#gamedev#indiedev#gamecomposer#gamemusic
https://t.co/ZJmROrn5pk
Feels like this has all the "juice" that could potentially make it a special game. Obviously it's still early days, but the response I've been getting so far on this game are very positive!
Check out Day 27 of development:
https://t.co/oxfwmvz2vr #pixelart#indiegamedev
If you need music or sound fx for that stunning game you're working on, give me a shout. Here's my shiny, sleek, hi-nrg portfolio reel and there's testimonials on my site too ;)
and RTs would be awesome.
#gamedev#indiedev#indiegame#gamesound#gamecomposer#sounddesign
Running your #indiegamedev as a business instead of a hobby means spreading your time smartly across maintaining existing games, wrapping up upcoming games and starting new projects and prototypes.
https://t.co/G0xR8bBpxq
@moochigames I think you'd be surprised how many "pro" developers use laptops :) You simply can't beat the fact of having it always available and being able to take it with you and create games every where ;)
My old game development laptop is getting a much overdue replacement, by "The BEAST". A fully geared out PC ready for more #indiegamedev but also AAA game playing and of course video creating and maybe some let's play's in the future? ;) https://t.co/oY71l9NPKQ
The first Steam Next Fest of the year is done, let's look at the the wishlist results for my upcoming game, and a few other games: Ship Shaper (Tomas Sala) Forbidden Solitair (@GreyAlien ) and Verminsteel (Glass Bottom games) https://t.co/gWNQs3yDei #indiegames#gamedev