The past few weeks Iβve made zero progress on #stickporter I have no specific reason for that but often in summer Iβm a bit lazy with my #indiegame stuff and since I do not really manage to have a daily routine currently because of covid and also a lot oβ¦ https://t.co/tTkZjcXT4N
Got level load and save to a simple text format done. May add some additional compression but its fine for now. Next step will be converting all existing levels to the new format and then looking into the ingame leveleditor π€#screenshotsaturday https://t.co/Gf2SnuOWAj
Well, some #stickporter levels are really to complicated Iβll need todo some balancing once the leveleditor works.
#indiegame#screenshotsaturday https://t.co/UGd9oRtDG0
Got #stickporter to build on Android again but having strange issues with shooting projectile collision not working when running on the device. #gamedev#screenshotsaturday#indiegame https://t.co/XeYIuSm48v
WTF? <<This new gaming venture is only in the "embryonic stage," according to the site, though the team is said to already be 1,000 people strong.>>
https://t.co/OZlWHbq34d