@yano_gamedev I echo most the other comments, and would add that one possibility (done with many From Software games) is to make such an item a one carry only, requiring players to return to a particular location and/or repeat a certain task to refill.
@kanemasita Yeah itβs surprisingly effective for so little! Simultaneously reads like a core shadow, evoke a bit of subsurface scatter, and give just enough extra interest to make something sparkle.
Playing with sunlight and trying to crack atmospheric perspective with volumes. Even with the quirks, I managed to wrangle it enough to make some fun environs. #lowpoly#blender#Malina
Needed some learnin in rigging and animating so I turned Malina into a model. Blender's cloth sim seems a pain, but haven't really looked at tutorials or anything yet.