this is fucking stupid. team cherry and everyone else can set their price anything they want. i set the price of psycho patrol r at 40 bucks because i wanted to do that, it’s not a part of some kind of weird industry price war
@aaronkellerOW out of curiosity, are the abilities and everything remade in the OW2 engine to be as accurate to OW1 as possible, or were they direct translations from OW1?
@HarkTheGhoul market as much as you can, i dont know what that looks like, but ive bounced off a lot of games in this genre (kings field inspired) and yours was so good. ya'll are cookin
Here's a single camera-facing mesh with a procedural fire shader 🔥 World space noise helps it feel more dynamic and gives it direction. The RGB texture has a different tiling noise in each channel for subtle UV distortion #realtimevfx#vfx#gamedev#unrealengine