@Winterrose@Warcraft@Blizzard_Ent I'll respectfully say no to that and propose something else.
The safeguard is important because of RMT farms.
What Blizzard can do is introduce a mentoring system that downscales high level players and allows them to do low level content with low level players.
I may have broken WoW Forever. Here we see a "Necrokhan", a terrifying foe, elite Level 45. Surrounded by what appears to be at least 10 level 60 Shen'dralar Protectors.
They cant kill him and his life is stuck.
These were the Deadliest Dungeons during the first 7 days of WoW: Forever release!
This data was collected from dungeon logs that were uploaded to our site.
@jonzzy 1) Not letting the tank dictate pace.
2) Asking for summons.
3) Not near dungeon (2+3 are a double red flag!)
4) Not paying attention to threat meter.
5) Failing to watch the healer's mana.
@QuestTheLine And thats just some that stood out to me. Theres genuinely a lot of people that DO NOT want to play healer right now. With how dungeons are not being repeatedly run very much and how its now limited, you need to do something meaningful.
@QuestTheLine Can we have a serious talk about the dungeon experience as a whole?
Here's some highlights that I've seen:
1) Revert dungeon exp back to 100% of 2019 values.
2) Keep current overlevel = no exp
3) Introduce mentor system that downscales high level players to allow them to group.
@geoffkeighley@Roblox You used to do your research before you made decisions, Mr Keighley. This is something you should have done in this case. You can still cancel this.
Anyone checked the Project 2025/26 playbook lately?
“Page 632, to separate the Air Traffic Organization from the FAA. And page 633 is privatizing the communications system.”
they have the fkn playbook.
> playing WoW
> take a small break
> check twitter
> bitcoin under 69k
> planes stopped working
> another jensen affair
> go back to playing WoW