Finalmente, la crítica definitiva de The Legend of Zelda: Tears of the Kingdom
https://t.co/tFuG62obYM
Por la miniatura parece una rabieta pero os aseguro que es el análisis más honesto y concienzudo de esta obra que he tenido el placer de escuchar.
Congrats @skittybitty_yt!!
Me parece genial los juegos que sacan una beta donde puedes jugar las 3 primeras horas del juego.
Luego puedes mirar howlongtobeat para hacerte una idea de cuanto dura y alguna valoración y así es complicado equivocarse y hacer mala compra!
Mina the Hollower has sold 500,000 copies! 🐭🕯️
Half a million Hollowers have descended into Tenebrous Isle, and we’re completely blown away.
Thank you for playing, sharing, reviewing, streaming, and believing in our haughty little mouse.
The adventure is just getting started!
@skittybitty_yt I think Mina the Hollower (which I can't recommend you enough) pulls this off very well. It features custom modifiers for a lot of aspects of the game mechanics to let you play as hard or soft as you want. Play it too easy though and you'll get no ingame achievements.
@Hirobyte@espantabruiixes Nah, ser multiuso es solamente una de las ventajas del PC, que solo se aprovecha al 100% en escritorio. En mi salón disfrutaré un catálogo más amplio y barato que el de consola, podré emular, instalar mods y apps, etc. La consolización convierte las ventajas del PC en accesibles.
Medallion's humming... that can only mean one thing! It's time to announce The Witcher 3: Wild Hunt - Songs of the Past! ⚔️
This brand new expansion for The Witcher 3: Wild Hunt will take you to the Path with Geralt of Rivia once more. It’s being co-developed with @Fools_Theory and is coming to PC, Xbox Series X|S, and PlayStation 5 in 2027. Stay tuned for more information in late summer. ⏰
@mcquack306 OK. We have to stop. "Meh" is definitely NOT a 7 out of 10. "Meh" should be a 5. A true 7/10 means the product or artpiece is notable in some ways, but somehow flawed too.
Este es el problema de la mayoría de los remakes, sobre todo en el caso de Nintendo; lo que el medio necesita son grandes experiencias jugables, no versiones """más bonitas""" (que es claramente el foco de este juego).
Things we all should ask Dishonored 3 to feature:
- Continuos urban world (same DS levels but without loading screens. It's time).
- Open mission structure (arcade feeling, but let choose any order).
- Complex moral choices (good/evil is a bit 2000s).
- More physics-based combat.
@Andrewnsnyder@FoolOfD Yea, I immediately thought about this too, but it's not really the same. Video game spaces do have an actual geometry. You really navigate those places, even though they are virtual. There is emergent interaction between the system and your mind. Literature doesn't work that way.