You absolute midwit. Congrats on repeating the Wikipedia "Nazis were far-right, end of story" summary you absorbed between TikToks.
Yes, the Nazis crushed independent unions, jailed and murdered communists and social democrats, and Hitler liquidated the Strasserite "left" wing of his own party in the Night of the Long Knives. That part is not in dispute. They were not Marxist class-struggle socialists. They hated Bolshevism as a Jewish plot and treated international socialism as the main enemy. Fine.
What your middle-school history class skipped is that they still ran a National *Socialist* state: private property existed only as long as it served the Führer’s racial and war goals, wages and prices were controlled, industry was cartelized under state direction, profit was subordinated to the party, and the economy was planned for autarky and rearmament. That is not free-market capitalism, liberal conservatism, or classical right-wing economics. It is the same family of state-directed, anti-liberal, collectivist economics practiced by every other fascist and "national socialist" regime. The name was not a prank; the 25-point program and the early rhetoric were full of anti-capitalist planks precisely because they were competing with the actual socialists for working-class support.
Your North Korea comparison is the usual gotcha and it is only half-clever. Yes, names can lie. But the NSDAP did not merely call itself socialist while secretly running a Rothschild hedge fund. They nationalized, directed, rationed, and regimented. The difference from Soviet socialism was mainly that the Nazis kept the owners as managers under party orders instead of shooting them all and installing commissars. Both systems produced shortages, secret police, and mass graves; one just had better uniforms and Wagner.
Elon pointing out the obvious—that "National Socialist" is not an ironic branding exercise and that the regime was economically left of any classical liberal or conservative—does not make him a moron. It makes him less obedient to the post-1945 academic consensus that insists every totalitarian who isn’t a full Marxist must be filed under "far-right" so the left never has to share the body count. Money didn’t buy him a brain; it just bought him a platform where he doesn’t have to pretend your selective reading of 1930s Germany is the complete picture.
Keep yelling "far-right fascists" while ignoring the actual economic policies and the party’s own name. It is the historical equivalent of covering your ears and shouting.
OMG !! All 19 ISIS terrorist wives are now all living in taxpayer funded public housing commission homes !
Normal Aussie struggling families have to wait for years sleeping in tents and cars
Vote one nation to save the nation 🇦🇺🇦🇺🧡
You guys ready to drop BOMBS on these left-wing culture war leeches rising up to "blame and fight with the chuds", in the face of the closure of BioWare?
Let's go:
DEBUNKING EVERY. SINGLE. LEFT-WING CULTURE WAR ARGUMENT & STRAW MAN IN GAMING DISCOURSE 💣💥:
"Games were always political!"––
Everyone understands the difference between telling a fictional political story, and politicization. Political stories created for the purpose of entertainment are great. Doing veiled gender propaganda is just subversive, obnoxious, and annoying.
It also muddies the waters and damages the quality of games/the hobby at large.
"If the chuds know games so well, why aren't they making their own games?!"––
Nearly every single successful video game IP that has EVER been created in the west, was originally developed by "the chuds." Aka overwhelmingly straight white nerds and dudebros.
You're seeing less of that today because leftists brought DEI to the industry, allowing them to subvert merit and actually get jobs. Then they refuse to hire anyone who isn't also a leftist. Hence why all the beloved IPs keep getting coopted then destroyed. Oh and Japanese/eastern games are chud games.
"You just hate diversity!"––
Diversity has been a thing in video games since their inception. You'd know that if you weren't a tourist. It was never a problem. We hate *manufactured* / inauthentic diversity that breeds caricatures, rather than characters born from a genuine creative vision.
"You just think gay/trans = woke!"––
See above. No we don't. Though there's a lot less tolerance for gay shit in the industry now because there's an overt agenda to force 100x more of it into everything, regardless of whether it fits. Literally shit like the "ExecuPride LGBTQ+ Ratings System" that scores companies from 0-7 for their "queer inclusion" and financially incentivizes more of it.
"You just hate fictional women who weren't created to appeal to you!"––
Uh yeah, no shit. We also hate men who weren't created to appeal to us. When you make a video game you should aim to appeal to your audience. Crazy, I know. Men and women have different preferences for what we think is "cool" or "appealing," depending on the gender of the characters, but we actually align more than you think of female characters. A
A baddie who is also cool, intelligent, and exciting is going to be 100x more interesting to a dude than some mopey, androgynous turbodyke who "misses mah gurl" and is always sad about her problems.
"That's misogyny/objectification!"––
No it isn't, you don't know what those words mean. We're discussing fictional characters not real women. If I refused to engage with a real woman because she's ugly, that would be misogyny/sexism/objectification.
If I refuse to play a video game or dislike a female fictional character because she's ugly, that's just me having preferences and standards for fiction like a normal person. Learn the difference between fiction and reality, it's not complicated. How we feel about fictional characters says nothing, zero, about how we treat or feel about real women.
"So you just want oversexualized DOLLS who you can goon to?? Get a girlfriend!"––
People will genuinely come on here and say, "everything around me has to be objectively ugly, covered and modest, or I will compulsively masturbate." You're projecting. We're discussing appeal and preferences for video game characters, not masturbation or fucking porn.
"If you don't intend to masturbate then what does it matter? Wanting romance or sexuality in games is loser behavior."––
On the contrary, relationships and romance have been present in games (especially RPGs) since their inception. It's a perfectly normal thing to want in story games and RPGs. For many, it simply increases their appeal, enhancing immersion, your character's story, and your degree of choice in the fictional world.
"Video games don't revolve around you!"––
Uh, as a straight male, they kind of do. We are the overwhelming majority of the gaming audience, aka the paying customers who are keeping the lights on. I can guarantee you I speak for the majority, even if many of them don't understand the culture war or even realize it. Not every game needs to be for me, but if you're trying to make the next blockbuster hit, good luck if you decide to ignore my preferences.
"Oh yeah? Well they don't NEED to appeal to you!"––
No shit. It's fine if you want to make a game that doesn't appeal to straight men. Just stop deceptively marketing them - market your games to the gay, women, whatever and stop trying to hide it. We have never had a problem with you guys having separate games made especially for you.
The problem is you keep coopting, and changing, established franchises. It's subversive, divisive, harmful, and it deserves criticism... especially when you market them as if nothing at all has changed.
"50% of gamers are women, actually!"––
Sure, if you consider playing a fucking Match5 mobile phone game for 45 minutes once a week or less to be enough to constitute "being a gamer." Men outnumber women in console/PC gaming/handheld gaming, and when you look at who games at least 5+ hours per week (again, not mobile), it's not close.
As you increase the hours from 5/wk, the gap grows even wider. "Serious gamers" who buy the majority of products are still overwhelmingly men. Women are still overwhelmingly more on the casual side.
"It makes no sense for women to wear makeup in combat roles! It makes no sense that she's cute or feminine! We want realism!"––
No you don't. The realism nonsense is an excuse. If you wanted realism, women would barely even be IN combat roles. Also, sorry to burst your bubble, but a 280lbs of solid muscle turbodyke leading a squad of Gears into combat is not "more realistic" than a woman making herself look more presentable in public. What you "want" is to blur the lines between men and women.
You believe the way women are portrayed in games "creates harmful standards." You also believe femininity is a social construct of "the patriarchy." You want to subvert and deny "the male gaze" while making troons feel better. Most women who are *actually gamers* don't even want this, btw.
You took it upon yourselves to change the way women are portrayed, when women were already happy with this overwhelmingly. If you're skeptical, go take a look at the most cosplayed characters. Look at the characters girl-gamers are buying merch for. Ask them their favorite character - it's VASLTY more likely to be Lara Croft, Jill Valentine, Tifa, etc. than it is to be Mags fucking Carter or Abby from TLOU2, lol.
"X franchise, series, or IP was always like... super gay and woke!"––
Shut the fuck up, no it wasn't. You guys always do this weird revisionist shit. You tried this shit with Dragon Age: Origins, when it was one of the most chud games to ever chud. A straight male-centric power fantasy from top to bottom. 1 optional gay romance and 1 gender ambiguous character with 10 minutes of screentime doesn't negate this. If you're still skeptical, see the attached screenshot below.
"Get woke go broke is a myth!"––
It's exaggerated, but not really. There are exceptions to every rule (ex: Spider-Man, enjoyed by kids and normies everywhere). Nearly every woke game sells less than they otherwise would if they weren't woke.
Usually massively - for example selling half or a quarter as much as previous (not woke) franchise entries. And that's setting aside the rapidly growing, insane number of once beloved studios that started doing woke shit, only to completely fucking implode, get hit with mass layoffs, closures, disastrous sales, humiliating game launches, etc.
You idiots also have the foresight of a peanut, so you don't understand the severity of long term reputational damage, either. You might get by unscathed, with relatively high sales for 1-2 games. But keep burning the target audience, creating to spite the majority's preferences, and it WILL catch up.
"This game has progressive politics and themes!"–– If it's done right, we don't give three quarters of a fuck if a game has progressive politics and themes. Go look at the popularity of Metal Gear Solid. Dragon Age. Mass Effect. And many others. As I said, there's an OBVIOUS difference between politicization, and fictional political stories. We all see that difference.
"Games are woke unless they're good, or you guys personally like them!"––
No, games are woke if they are woke. Woke literally means, "this game was deliberately created to spite the preferences of the majority male audience, despite pretending it wasn't and marketing itself otherwise." Woke refers to games made by devs whose creativity is agenda driven. Woke games often have thinly, or not so thinly veiled propaganda.
"Baldur's Gate 3 was super woke and it sold 20 million units. Take that, chud."––
See screenshots below, and learn to have independent thoughts and arguments rather than just fucking regurgitating the same dumb shit everyone else in your sociology classroom is saying. BG3 is "optionally" woke. And it's *completely* optional. This is not the case AT ALL with most woke games.