New dev journal: Unit Upgrades are coming to Ashes of the Singularity II. Watch a starter Commander turn into a battle hardened veteran and see the Hyperion dreadnought get a serious power boost.
Watch Now: https://t.co/tX9NsC7LYB
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BATTLEMODE dives into a Skirmish match against three Regular AI players, with a good look at the feigned retreat tactic and how it can be used to break through well defended chokepoints in the early and mid game.
Watch Now: https://t.co/mUhbmh8keU
New dev journal is live. Regions now pay out baseline resources just for owning them, and the best ones sit right in the contested middle of the map. Big risk, big reward. Watch and let us know what you think.
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Why send one expensive unit when you can send ten Brutes? Moderate firepower, low cost, and just enough armor to screen the units that actually matter.
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Observer Mode is in Ashes of the Singularity II. Watch any match from any player's view (fog and all), strip the whole map, or our favorite: keep their fog intact but see through it yourself. You know what's coming before they do.
Watch the Video: https://t.co/qZuA5zeHVH
The newest dev journal is up for Ashes of the Singularity II. This one covers production visibility improvements: clearer rally point indicators, expanded factory tooltips, and new pause and prioritize options for your production orders.
Read More: https://t.co/ZBrJZIHWCF
Drop one Acolyte into your army and everything around it hits harder. It may be expensive, but you won’t regret it.
Wishlist Now: https://t.co/RIDRf24oR3
The latest Ashes of the Singularity II dev journal covers the new HQ upgrade system, including faction-specific turrets for the UEF, PHC, and Substrate. Worth a watch if holding a region solo has ever cost you a game.
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The Clutch of Eggs has one job: never stop spawning. Hatchlings pour out endlessly, soaking up fire from tank destroyers so the expensive Substrate units behind them stay intact.
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We're walking through the Turinium Victory condition coming to Ashes of the Singularity II, a returning king-of-the-hill mode that lets you close out matches without hunting down every opponent on the map.
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New orbitals arrive to Ashes of the Singularity II. EM Blast stuns enemy mechs while your infantry keeps fighting. Nano Mesh Barrier shields any friendly unit.
Watch Now: https://t.co/xLZUbig8nU
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A unit with 50 DPS doesn't always deal 50 DPS.
In this week's dev journal we show why overkill matters more than most players realize, and how our new tooltips finally make it visible.
Watch Now: https://t.co/UJXtENW4H2
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The newest dev journal for Ashes of the Singularity II is out. The team gets into combat stats, weapon tooltips, and why a unit's DPS number doesn't always tell the full story once the shooting actually starts.
Watch Now: https://t.co/cJx7HfRQSU
#AshesOfTheSingularity#RTS #GameDev