What a strange betrayal for long time MW fans that wanted that faster TTK.
Nice to see them buffing some weapons this morning, but a large part of my audience skipped CoD for 3 years because of the series focus on movement and accuracy.
You might call it a skill issue, but for some players it's an issue with the series identity itself.
I've been hearing about canceled pre-orders and angry uninstalls all weekend and now that we have confirmation that the TTK is "closer to what IW wants" anyone on the fence certainly wont be anymore.
Laugh if you want, but for some people this marks the death of a sub-franchise and they won't come back until there's another port of an old game that feels like what they remember.
My opinion is (as always) complicated...
I want a balanced game in either direction. But, this shift feels entirely catered to content creators and professional players and is at odds with the studio's actual vision.
Not sure why I played a fast TTK game in April, again in May, again last weekend, and now the TTK is "closer to where they want it"... odd...
You we're building a game around a fast TTK, @InfinityWard. It's painfully obvious based on your maps, attachments, recoil, hipfire, and the entire history of your dev studio.
I don't imagine during your Friday night play sessions over the last year you ever thought to just make everything take an extra bullet to kill.
This feels like a panic response that will cost you some Modern Warfare fans in the long run, but will put you in the good graces of people that will quit playing pubs because of SBMM anyway.
That all being said it's not a bad game.
Try to get good at it durring this last beta day and embrace the change.
It looks like buffing weapons is still on the table so don't give up 💛
@CODUpdates Ttk is still horrendous, it should lean more to the closed beta, it is literally impossible to get a triple without reloading. Tac sprint should be a default feature or completely gone. Youre once again ruining cod for a whole year.
With the new TTK this video would've had 4 separate reloads.
Kinda wild how @InfinityWard was addressing TTK concerns everyday last weekend, but this week it's radio silence. #MW4
Dear @InfinityWard the TTK is starting to feel like BO4 bad. Maybe increase damage to head and body. Getting double or god forbid a triple kill with this ttk will be a skill gap in this game. Just give someone a nuke for 8 kills if you're gonna keep it like this. Thanks #MW4Beta #MW4 @CallofDuty
Weekend 1 of the MW4 beta allowed you to punish nearly a whole team if they weren't paying attention. Now, the amount of bullets needed to get a kill make it impossible to have crazy moments like this. Please bring back the original TTK @InfinityWard! @CallofDuty#CODTopPlays
@InfinityWard Ttk is absolute dog shit on open beta, revert it back do the closed beta. Make your goddamn mind, remove tac sorint or leave it by default.
@angxlini@portalhxh Mano vai ser mt sinistro esse arco, o autor conseguiu dovidir o manga em DBZ (gon killua) e attack on titan seila (kura minha pika)