The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this account are to be interpreted as described in RFC 2119
Showing off The Sirius Device for #ShowcaseThursday
https://t.co/l8Yc1QRdMw
Destroy space ships, get random loot, craft better items and level up in this path of exile inspired space game!
The second base faction for TSD is the Martian Union! They rely on armor and kinetic weapons, but if that's not your thing you may still pick part of the mars skill tree for better access to crit or attack speed!
#arpg#indiedev#spaceships
Ive been working on my passive skill tree, really happy how it's shaping up with the ability to mix small skill tree into your own custom class what do you think?
#indiedev#godot#arpg
Ive been working on a loot based arpg/space sim game solo since I have quit my job half a year ago and im proud to announce The Sirius Device. Im going to drop more info as I get closer to having a trailer and a steam page and am exited to get your input! #indie#spaceships#arpg
🐍 Are you rolling with the Streets...
⚜️ ...or loyal to the Sharps?
Test Drive Unlimited is back!
📺 Watch the launch trailer of Test Drive Unlimited Solar Crown now:
#tdusc
✊GRÈVE à @kylotonn_games : les travailleureuses disent stop à une direction générale irrespectueuse ! Nous relayons leurs revendications qui exigent du sérieux de la part du groupe @Nacon dans les Négociations Annuelles Obligatoires en cours.
@reduzio 1. Importing meshes ( I end up writing tools to get from a unmodifiable glb to a tscn file)
2. Handling Input between multiple canvas layers
Can't really think of a #3
Dear fans,
The wait is now over, Test Drive Unlimited is BACK!
🏁 Pre-order now and experience the ultimate racing & lifestyle experience starting September 12, 2024, on PC, Xbox Series X|S and PS5.
📺 Watch the release date announcement trailer now:
I've never been particularly comfortable with the fact that the 48 hour jam encourages harmful, crunch-like working conditions. So this year I'm giving you 96 hours - time to make an awesome game AND take breaks, live your life, and go to sleep.
Ok so everyone keeps telling me to use switch statements instead of "else if"
I don't see the appeal but I changed all my if's to switch statements.
Maybe people will stop telling me how to code now.
Also if you make a RTS/MOBA/... you can start the chain with the 2:commit doing 2->3->1->2... , this it what makes these game snappy and makes stutter stepping possible