@lone_gym +45% raid hp per additional scale but only +4% droprate is so criminal, wtf are they thinking
and the blog says "we're expecting to be fairly 'light touch'" on the droprate changes, it's so cooked
toa is only too generous bc the base rate is too high, not bc it scales to 8man
Balancing around all players is important for the economy of the game.
Purple chance per raid increases purple chance per hour if those individuals scaling the rate would be unable to complete a raid in smaller teams.
Keep calling me names, it isn’t making your point any better.
@balancedoutt Completing a raid for the individual player is easier in a larger raid
A shitter can’t do a duo, a shitter can join a 8 man & increase the chance at a purple for everyone.
I’m unsure how you think I’m delusional?