The Green Knight: Lord Bertilak of High Forest.
I really like the character. A jovial, well-loved lord with power over the Green. I wanted to aim for that old-school fantasy yet grounded design. Oxidised sculpted armour and earthy attire to evoke that famous, nature-inspired look
Some development sketches of a rogue/barkeep character, done with a few coworkers a year ago.
From memory I did these over and on over the course of 2 days. π€π«¨ I still think they're neat
#Characterdesign#Conceptart
@djrangersailor Aaaa thank you so much!
I enjoy building characters clothing, gear and kits and how they layer ontop of each other. The mirco details that inform the macro detail and vice versa
Hullo, here is a thread of Character designs for a Post-apocalyptic Knights project, inspired by the Arthurian mythos, for internal development at Weta in 2023. Swear I drew these like yesterday.π
Bearer of the Tormented Soul, The Outlander.
Finally had some free time after a very long time to sit down and push this piece of Ragnvaldar over the finish line. Dripping in red from driving monsters back into myth. #FearandHunger
Lastly, some loose sketches and thinking.
I think I had 2 days across this project and was the first to go, which is pretty common for me. A very short burst into uncharted territory to stab some visual guidepost down. Thanks for looking!!!!!!
Folded and reforged Iron and steel would be layered overtop, protecting the Knights as they served the kingdom and people of Tor.
Thinking back, the Fallout Brotherhood Knights were floating around in my mind. I was trying to find ways to push my own spin on the idea.
Some Character designs of DTM agents for the horror game "Sleep Awake", done back in 2023 for Blumhouse Games/Eyes Out while I was at Weta Workshop. I love horror games with an unholy burning passion. The only game I've played for years now is Outlast Trials haha.