Day 16: Bad vs Better Skill Description
Bad: “Helps with PDFs.”
Better: “Extracts text and tables from PDFs, fills forms, and merges PDF files.”
Tell the agent what the Skill does AND when it matters.
#30DaysOfBezi#AgentSkills#AI
Day 15: Skill Descriptions Matter
The most underrated part of an Agent Skill might be its description.
Why?
The description helps the agent decide when the Skill should activate.
Specific beats vague.
#30DaysOfBezi#AgentSkills#AIAgents
Day 14: Good Skills Have Boundaries
An Agent Skill shouldn’t try to know everything.
The best Skills usually do one coherent job really well.
Think function, not encyclopedia.
#30DaysOfBezi#AgentSkills#Bezi
You don't need a multi-camera studio setup, expensive suits, or cloud subscription software to do performance motion capture anymore.
A single video file inside Blender is all it takes.
Arcomade just released BlendCap—a 100% local, offline Blender add-on that extracts full-body, hand, and facial tracking directly from video footage.
It maps performance straight onto Rigify, Auto-Rig Pro, Mixamo, or CloudRig setups and includes instant FK-to-IK conversion for fast keyframe cleanup.
For solo animators and indie game devs: would you use video mocap for primary animation, or just for blocking out initial poses? #b3d #mocap #indiegamedev
Day 12: Define Done
One of the best things you can add to an AI prompt:
“What done looks like.”
Example:
Done = feature works, errors are handled, and existing behavior still passes.
#30DaysOfBezi#Bezi#Prompting
Super stoked for Jam 13! 🎲
https://t.co/OC3UxrVfmk
Got Bezi? Check out this weird Proof I’ve been playing with: bezi://proof/71977a71-4ae7-4b6f-ae82-424ef17ebcdd
#BeziJam#GameJam#GameDev#IndieDev#Bezi
P.S. Bonus points if you tell me which Kenney or KayKit asset pack to use for your weird game idea. Kenney: https://t.co/FxGYVZyzdF: https://t.co/gHkrQ8YlTi I’ve been using their art for jams this year, and I’m honestly super grateful for all the awesome assets they make! #Kenney #KayKit
Lucky #13? 🎲
Bezi Jam 13 is live: https://t.co/OC3UxrVfmk
Shoot me your weirdest game idea and I’ll see if I can jam it out this weekend.
#GameJam#Bezi#Kenney#KayKit#NoAIArt
Day 11: Small Tasks Win with any AI
Instead of: “Build the entire feature.”
Try:
“Understand this component.”
“Plan the change.”
“Implement this one part.”
“Verify it.”
Agents work better when the workflow is clear.
#30DaysOfBezi#AIAgents#Bezi
Day 10: Keep Threads Focused
One underrated AI workflow improvement:
Use different Threads for different problems.
Cleaner context.
Cleaner decisions.
Cleaner execution.
#30DaysOfBezi#Bezi#Productivity
Nerding out a bit… this is the part of #BeziProofs I’m most excited about.
Need a weird little control panel for exactly one thing in your game? Make it.
Use it. Change it. Throw it away when you’re done.
Tools should conform to the person using them.
#GameDev#AI#GameTools
Posted late...Had a busy Monday.
Day 8 : Workspace Rules
If you keep correcting the same behavior… don’t keep correcting it manually.
Turn that preference into a workspace rule.
#Bezi#AIAgents#30DaysOfBezi
Day 9: Project Knowledge
Your agent shouldn’t have to rediscover how your project works every conversation.
Give it reusable project context.
#30DaysOfBezi#Bezi#AI
Introducing Proofs — visual, dynamic interfaces to build games with Bezi.
Proofs are freeform mini-apps you spawn for any custom need: communicate your design intent to AI, represent real-time data about your project, or expand your workspace in any other creative way you wish.
Day 7 : Give AI Context
AI gets dramatically more useful when it understands the project around the task.
Context > giant prompts.
#Bezi#AIWorkflow#30DaysOfBezi
Day 6: Plan Before Execution
Before giving an AI agent a complicated task: Ask for the plan.
It’s much easier to fix a bad plan than a bad implementation.
#Bezi#AgenticAI#30DaysOfBezi
Day 5 : Use Ask Mode First
Sometimes the fastest way to build something is…
not building yet.
Use Ask Mode to understand the problem before changing anything.
#Bezi#AI#30DaysOfBezi
Day 4 : Stop Re-Prompting
Repeated prompt: “Remember to do X, then Y, then check Z…”
Better idea: Capture the workflow once.
Reuse it as a Skill.
#AIAgents#AgentSkills#30DaysOfBezi